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Solarix-RELOADED [Action/Indie/2015]

12/05/2015 Learning for Life Leave a Comment

Solarix-RELOADED [Action | Indie / 2015]
English | Size: 2.12 GB
Category: Action, Indie


About This Game Solarix is a science-fiction stealth-horror game featuring open-ended levels for both combative and stealth-focused playstyles Solarix combines old-school sci-fi horror with modern style and graphics
The story follows an electrical engineer desperately fighting for his life after an infection wipes out an interstellar research station. He must contain the disease, battling both the remnants of the crew and his own fracturing mind. Our goal is to go beyond jumpscares and cheap thrills Solarix is about a world that overpowers you with unease, insecurity, and desperation, forcing you to confront your own role in the horrors to come [Read more…]

PC Game 2015, Action, Indie, RELOADED, Solarix

Digital Tutors – Indie Game Dev Pipeline Vol. 9 – Final Gameplay and Publication

19/03/2015 Learning for Life Leave a Comment

Digital Tutors – Indie Game Dev Pipeline Vol. 9 – Final Gameplay and Publication
English | Size: 735.99 MB (771,744,720 Bytes)
Category: Tutorial


In this series of tutorials we will take what we’ve accomplished from volume 1 to volume 8 and create the final version of our game.

We’ll start our by setting up a multi-camera setup that will make our character feel truly immersed into the environment. Then we’ll begin the work of adding the final details that will make our game feel polished.
[Read more…]

Game Development Digital-Tutors, Game Dev, Indie, Pipeline, Vol. 9

Digital Tutors – Indie Game Dev Pipeline Vol. 8 – Finished Asset Integration

19/03/2015 Learning for Life Leave a Comment

Digital Tutors – Indie Game Dev Pipeline Vol. 8 – Finished Asset Integration
English | Size: 1.34 GB (1,437,759,214 Bytes)
Category: Tutorial


In this series of tutorials we will take our finished game assets and integrate them into our project.

We’ll start out by creating texture atlases from the final environment composition that was created in Volume 1. Then we’ll integrate the final character and game boss that was modeled, rigged and animated in Volumes 4, 5, 6 and 7.
[Read more…]

Game Development Digital-Tutors, Game Dev, Indie, Pipeline, Vol. 8

Digital Tutors – Indie Game Dev Pipeline Vol. 7 – Boss Character Rigging and Animation

19/03/2015 Learning for Life Leave a Comment

Digital Tutors – Indie Game Dev Pipeline Vol. 7 – Boss Character Rigging and Animation
English | Size: 1.54 GB (1,651,049,646 Bytes)
Category: Tutorial


In this volume of the Indie Game Development Pipeline, we’ll learn about the process used to create animated assets for Unity with the help of Maya LT, a version of Maya specifically geared towards artists that would like to build their own games.

In this series we’ll focus on the rigging and animation process of the boss character. We’ll learn how to approach building skeletons and control systems. We’ll also cover skinning techniques for polished deformations.
[Read more…]

Game Development Digital-Tutors, Game Dev, Indie, Pipeline, Vol. 7

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