LEARNING FOR LIFE

Get Yourself a Better Life! Free eLearning Download

  • Technical
    • Internet & Networking
    • Security & Hacking
    • AI | Artificial intelligence
    • OS & Server
    • WEB/HTML/CSS/AJAX
    • Database & SQL
    • Programming
    • Perl & PHP
    • .Net & Java
    • Mobile Development
    • C/C++/C#
    • Game Development
    • Unix & Linux
    • MAC OS X
    • Windows
    • OFFICE
    • Operation Systems
    • Hardware
  • Graphic & Media
    • Photography
    • 3D
    • Adobe Product Training
    • Art & Drawing & Painting
    • Film & Film Making
    • Game Designing
    • Music Training
    • Tutorials for designer
  • Business
    • Business & Investing
    • Writing & Affiliate
    • Marketing
    • Sales
    • Economics & Finances
    • Seo & Site Traffic
    • Stock & ForEX
  • Life Stype
    • Self Improvement | MP
    • Mindset | NLP
    • Fashion / Clothing / Grooming
    • Seduction
    • Fighting / Martial Arts
    • Food / Drink / Cooking
    • Health / Fitness / Massage
    • Languages / Accents
    • Magic / Illusions / Tricks
    • Psychology / Body Language
  • Engineering & Science
    • Cultures & History
    • Electrical & Architecture
    • Mathematics & Physics
    • Medical
  • Entertainment
    • Comic
    • Manga
    • Novel
    • Magazine
  • PC Game
    • Mac Game
    • Xbox Game
    • Play Station Game

SimplyLightwave – Bullet Dynamics in LightWave 11.6 – Volume 5

28/11/2015 Learning for Life Leave a Comment

SimplyLightwave – Bullet Dynamics in LightWave 11.6 – Volume 5
English | Size: 1.3GB
Category: Tutorial


In the fifth and final part of our Bullet Dynamics series we create the shot with the gun firing the bullet out the front and the shell popping out the side with sparks, dust and smoke. After animating the gun with morph targets and glow, we delve into LightWave’s particle FX for the bullet trail, before rendering and compositing together all the shots for the final sequence. This is a five part series where we take a project-based approach, by creating a sequence of four shots based on storyboards. We look at features of the Bullet dynamics system with rigid body dynamics, parts body dynamics and cloth, and how to control these types to get the desired effects, as well as rendering options with multiple passes for the final compositing. Scene files are provided, so the parts can be watched independently of each other. [Read more…]

Gracphics & Multimedia Bullet Dynamics, Lightwave 11.6, SimplyLightWave, Volume 5

SimplyLightWave – Bullet Dynamics in LightWave 11.6 – Volume 4 Cloth Simulations

28/11/2015 Learning for Life Leave a Comment

SimplyLightWave – Bullet Dynamics in LightWave 11.6 – Volume 4 Cloth Simulations
English | Size: 919.4MB
Category: Tutorial


In the fourth part of our Bullet Dynamics series we create a shot where the bullet enters the shirt cloth and the bleeding starts. For this we set up a multi-stage simulation, first with the bullet hitting, followed by the cloth tearing and folding. Here you’ll learn to time multiple simulations within the same shot and create your own cloth simulations in LightWave. This is a five part series where we take a project-based approach, by creating a sequence of four shots based on storyboards. We look at features of the Bullet dynamics system with rigid body dynamics, parts body dynamics and cloth, and how to control these types to get the desired effects, as well as rendering options with multiple passes for the final compositing. Scene files are provided, so the parts can be watched independently of each other. [Read more…]

Gracphics & Multimedia Bullet, Dynamics, Lightwave 11.6, SimplyLightWave, Volume 4

Simply Lightwave – Bullet Dynamics in Lightwave 11.6 – Volume 1 Fracturing Objects

26/07/2014 Learning for Life Leave a Comment

http://i67.fastpic.ru/big/2014/0720/18/da1b8b4c68522e0253a6f0f68dd6d618.jpg

Simply Lightwave – Bullet Dynamics in Lightwave 11.6 – Volume 1 Fracturing Objects
English | Size: 680 MB
Category: TUTORIALS

In this five part series we take a project-based approach to using Bullet dynamics in LightWave by creating a sequence of four shots based on storyboards and concept art. We look at features of the Bullet dynamics system with rigid body dynamics, parts body dynamics and deforming dynamics, and how to control these types to get the desired effects, as well as rendering options with multiple render passes for the final compositing. In the first part we cover how to build and prepare objects for use with dynamics, and shatter them with ModelerÆs Fracture tool which accompanies Bullet dynamics. We set up a shot of a mug that is fractured by a bullet and then sent to Layout for a parts body simulation.
[Read more…]

Film & Film Making Bullet, Dynamics, Fracturing, Lightwave, Lightwave 11.6, Objects, Simply, Volume 1

  • SQL Query Fundamentals with PostgreSQL | Udemy
  • Prepare for RHCSA Exam with Practice Course(EX200-RHEL 9) | Udemy
  • Udemy – .NET – Clean Architecture Solutions
  • Udemy – Securing Windows Server 2022 100% LABS Hands On Experience 2025
  • BBC – Scandinavia with Simon Reeve (2025)

Meta

  • Log in
  • Entries feed
  • Comments feed
  • WordPress.org

2019 2020 2021 2022 2023 2024 Advanced AWS Azure BBC Beginners BitBook BOOKWARE Certified Cisco Cloud Comic Complete Course Data Design eBook Fundamentals Guide Hybrid iLEARN Introduction JavaScript Learn Learning LinkedIn Linux Lynda Masterclass Microsoft Packt Pluralsight Programming Python Security Skillshare Training Udemy Using XQZT

Copyright © 2025 · Equilibre on Genesis Framework · WordPress · Log in