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CGCircuit – Applied Houdini – Liquids IV

04/01/2025 Learning for Life Leave a Comment

CGCircuit – Applied Houdini – Liquids IV
English | Tutorial | Size: 10.3GB

Applied Houdini Liquids IV – Fluid Interaction is here to show you how to control a complex liquid simulation using the Vellum Solver. [Read more…]

3D Applied, CGCircuit, Houdini, iv, Liquids

Photigy – How to Use Liquids as a Shooting Surface Cosmetic Photography Workshop

14/11/2023 Learning for Life Leave a Comment

Photigy – How to Use Liquids as a Shooting Surface Cosmetic Photography Workshop
English | Tutorial | Size: 676 MB


Description: An integral part of product photography, especially small products such as jewelry, is using the right prop. [Read more…]

Photography Cosmetic, How to, Liquids, Photigy, Photography, Shooting, Surface, Use, Workshop

Applied Houdini Liquids II

24/10/2019 Learning for Life Leave a Comment

Applied Houdini Liquids II
English | Size: 5.2GB
Category: Tutorial


Applied Houdini is back for Fluids II – Rapid rivers, where we’re going to learn all about how to simulate and render a fast-moving river in FLIP! In this lesson, we’ll learn how to set up the river’s initial state, sourcing, and collisions to control the behaviour of the fluid result, and then how to design the whitewater that flows along with it! We’ll also spend time on wetmap generation in order to show wet collider surfaces, add non-simulated detail to the liquid surface, droplet sprays, and other shading, lighting, and rendering strategies to make it look as good as possible. Along the way, I’ll talk about many of the most common problems you might experience with FLIP, especially at higher resolutions. and strategies to deal with them. Altogether this is a big fun lesson that is packed with all kinds of cool techniques you’ll need to simulate and render fast moving water, so get started creating rivers today! [Read more…]

3D Applied, Houdini, II, Liquids

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