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Blender 2.8 UV Mapping

12/07/2019 Learning for Life Leave a Comment

Blender 2.8 UV Mapping
English | Size: 6.8GB
Category: Tutorial


UV Mapping is an essential skill for applying textures to 3D objects in Blender 2.8 for animation and games. In this course we will look at what UV Mapping is, why it is needed, as well as the tools and techniques to help you efficiently map your 3D objects in Blender 2.8. We begin the course with an overview of the UV Mapping fundamentals in Blender 2.8. And then we will work on 5 different UV Mapping projects, each of increasing complexity, to help you get comfortable with UV mapping and the workflows involved. [Read more…]

3D 2.8, Blender, Mapping, UV

Linkedin Learning Learning Pix4D Drone Mapping

05/07/2019 Learning for Life Leave a Comment

Linkedin Learning Learning Pix4D Drone Mapping
English | Size: 1.88 GB
Category: Tutorial


Pix4D is a leader in small unmanned aerial system (sUAS or “drone”) photogrammetry, building software that enables users to analyze complex image data and create orthomosaics and 3D models, all from photographs. With a drone, a camera, and the powerful processing engine in Pix4D, the science of photogrammetry is accessible to just about anyone. In this course, you can learn the basics of using Pix4D. Instructor Paul Tice explains how Pix4D pairs with different drones and cameras, and then shows how to program simple 2D missions for your drone with Pix4Dcapture. He then shows how to prepare for flight and retrieve the data and imagery once your drone has landed. In the last few chapters, Paul dives into Pix4D Desktop, where he shows how to process your data and produce outputs such as point clouds, 3D maps, and models. Plus, learn how to deal with large projects and turn the power of Pix4D onto architecture, engineering, and construction (AEC) data, such as 3D building scans. [Read more…]

3D Drone, Learning, LinkedIn, Mapping, Pix4D

Mind Mapping Mastery

24/01/2019 Learning for Life Leave a Comment

Mind Mapping Mastery
English | Size: 805.77 MB
Category: Tutorial


What you’ll learn
organise – quickly organise your thoughts, ideas or goals using mind maps
plan – quickly plan an event, a speech, an article, a business or marketing plan
rehearse and deliver – mind mapping is particularly good for rehearsing your talks and presentations
clarify – mind mapping helps you to be more clear in your thinking, helps you see the wood for the trees
think differently – once you have learnt to mind map effectively you will find that your mental approach to issues or ideas will be fundamentally different. Mind Mapping provides the scaffolding for a completely different set of mental processes and taps into the multitasking capability of the subconscious mind
enhance your learning – Everyone today has to continually take on board new information and learn new ways of working. Mind mapping (when done properly) accelerates both the learning and understanding of new information, and helps with retention and recall. [Read more…]

Business & Investing Mapping, Mastery, Mind

You Are Here NYC Mapping the Soul of the City

09/10/2018 Learning for Life Leave a Comment

You Are Here NYC Mapping the Soul of the City
English | Size: 232.48 MB
Category: Tutorial


Maps are magical. Every graphic, like every story, has a point of view, and New York is rife with mapmaking possibilities, thick with mythology, and glutted with history. You Are Here: NYC assembles some two hundred maps charting every inch and facet of the five boroughs, depicting New Yorks of past and present, and a city that never was.
[Read more…]

Cultures & History Mapping, NYC, the Soul of the City, You Are Here

Strategies for UV Mapping Organic Models (2016) by Richard Yot

25/04/2018 Learning for Life Leave a Comment

Strategies for UV Mapping Organic Models (2016) by Richard Yot
English | Size: 1.1GB
Category: Tutorial


In this detailed tutorial you will learn how to unwrap a complex organic mesh of a human model from start to finish, and explore several strategies for dealing with the typical problems you might encounter with UV mapping a complex organic model.

After watching the training you should have the skills to unwrap any organic mesh, regardless of its complexity, and have a much clearer idea of the best way to tackle challenging unwraps. [Read more…]

Gracphics & Multimedia Mapping, Models, Organic, Strategies, UV

Strategies for UV Mapping Hard Surface Models (2016) by Richard Yot

25/04/2018 Learning for Life Leave a Comment

Strategies for UV Mapping Hard Surface Models (2016) by Richard Yot
English | Size: 2.0GB
Category: Tutorial


In this extensive and detailed tutorial you will learn strategies that will enable you to quickly unwrap all kinds of hard surface models with the minimum of effort.

In the course of this video you will learn how to unwrap a large variety of different hard surface shapes, starting with simple meshes and gradually increasing in complexity as the tutorial progresses, until very complex models are unwrapped. With the knowledge learned in the video you will be able to tackle any UV mapping task with complete confidence, and learn many time-saving tips on the way.
[Read more…]

Gracphics & Multimedia Hard, Mapping, Strategies, Surface, UV

Pluralsight – UV Mapping Game Characters in Maya

02/04/2018 Learning for Life Leave a Comment

Pluralsight – UV Mapping Game Characters in Maya
English | Size: 1.5GB
Category: Tutorial


Nobody wants to see a flat gray character running around in a game unless it’s by design. More than likely the character you’re creating will need some sort of texture applied to it which will add to the it’s visual appeal. Creating UV layouts is an absolute prerequisite for a game character before any textures can be painted and applied. In this course, UV Mapping Game Characters in Maya, you’ll dive into the process of creating UVs for a multi-material character who is bound for Unity. First, you’ll go learn how to understand and plan for your UVs. Next, you’ll discover how to create UVs for the hair, body, and for the clothing. Finally, you’ll explore overlapping UVs and texel density. By the end of this course, you’ll have a better understanding on UV mapping game characters in Maya. Required software: Maya 2018. [Read more…]

Game Development Characters, Game, Mapping, Pluralsight, UV

Pluralsight – CINEMA 4D UV Mapping Fundamentals

30/11/2017 Learning for Life Leave a Comment

Pluralsight – CINEMA 4D UV Mapping Fundamentals
English | Size: 2.2GB
Category: Cinema


Have you ever wanted to better understand UVs, unwrapping, or texturing in CINEMA 4D? In this course, CINEMA 4D UV Mapping Fundamentals, you’ll learn how to take a 3D model and unwrap and texture it. Using a 3D model, you will explore Cinema 4D’s UV Mapping tools to work past obstacles presented due to messy modelling and Booleans. Next, you’ll utilize Photoshop in creating the textures. Finally, you’ll create a fully unwrapped and textured, cartoon style fishing boat model. When you’ve finished this course, you’ll have the skills needed to texture and unwrap 3D models in CINEMA 4D. Software Required: CINEMA 4D, Photoshop [Read more…]

Film & Film Making Cinema 4D, Fundamentals, Mapping, Pluralsight, UV

Blender 101 – Blender321 Character UV Mapping

31/05/2017 Learning for Life Leave a Comment

Blender 101 – Blender321: Character UV Mapping
English | Size: 522.1MB
Category: CBTs


We look at some of the unique issues regarding UV mapping an organic model like a character. We use Blender’s UV mapping tools to create an organized UV map that can be exported to external paint programs like Photoshop or GIMP for texturing. In addition, we bake normal and ambient occlusion maps to capture the high resolution detail of the original sculpt. [Read more…]

3D Blender 101, Blender321, Character, Mapping, UV

Pluralsight – 3ds Max UV Mapping Fundamentals

18/04/2017 Learning for Life Leave a Comment

Pluralsight – 3ds Max UV Mapping Fundamentals
English | Size: 1.2GB
Category: Tutorial


When looking to move an asset from the modeling phase of a pipeline to texturing, there is an important step that must be taken so textures can be created for the asset: a UV layout must be created. This process of unwrapping a 3D object into 2D space has been around for quite some time but is still widely used in several industries. In this course, 3ds Max UV Mapping Fundamentals, you’ll get up to speed and productive in no time when it comes to laying out UVs in 3ds Max. First, you’ll start by learning about several different forms of projection that can be used as a starting point in the creation of UVs. Next, you’ll explore how to start to combine different forms of projection for more complex shapes.
[Read more…]

3D 3ds Max, Fundamentals, Mapping, Pluralsight, UV

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