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MAR101 – Introduction to Mari

23/11/2018 Learning for Life Leave a Comment

MAR101 – Introduction to Mari
English | Size: 1.89 GB
Category: Tutorial


In this course we will be covering the basics to get you up and running, including a breakdown of the tools and palettes that you will find yourself most often using. We will be covering such great tools as paint through, heal/tow and the remarkable warping tools. We will going through the concept of Mari’s shaders and channels system as well as its comprehensive masking options. Over the course of the term we will be taking an asset from start to finish. If you work like Jensen you probably like using all the tools at your disposal so we will also show how Mari works easily with other packages. We will be going over basic process of working in conjunction with Nuke and also the wonderfully simple to use camera projection set up for all your Photoshop projections. [Read more…]

Gracphics & Multimedia Introduction, MAR101, MARI

MAR101 – Introduction to Mari

11/05/2018 Learning for Life Leave a Comment

MAR101 – Introduction to Mari
English | Size: 1.89 GB
Category: Tutorial


In this course we will be covering the basics to get you up and running,
including a breakdown of the tools and palettes that you will find yourself most often using.
We will be covering such great tools as paint through, heal/tow and the remarkable warping tools.
We will going through the concept of Mari’s shaders and channels system
as well as its comprehensive masking options.
Over the course of the term we will be taking an asset from start to finish.
If you work like Jensen you probably like using all the tools at your disposal
so we will also show how Mari works easily with other packages.
We will be going over basic process of working in conjunction with Nuke and also
the wonderfully simple to use camera projection set up for all your Photoshop projections. [Read more…]

3D Introduction, MAR101, MARI

Digital Tutors – Texturing VFX Assets in MARI

06/01/2016 Learning for Life Leave a Comment

Digital Tutors – Texturing VFX Assets in MARI
English | Size: 2.7GB
Category: Tutorial


In this MARI tutorial, we’ll walk through a standard workflow for texturing assets for VFX.
We’ll take a step-by-step approach through the process, starting with nothing and ending our project by using the MODO renderer integration to perform some look dev on our textures.
We’ll learn how to setup our project for either UV or Ptex based texturing. From here, we’ll learn how MARI handles a linear workflow using Color Management as well as how we can bring in the camera data for the shot we’ll be texturing. When it comes to painting textures, MARI stands alone so from here, we’ll learn how projection painting works inside of MARI. We’ll also learn about the power in procedural layers and how we can use it to save time and create flexibility.
[Read more…]

Gracphics & Multimedia Digital-Tutors, MARI, Texturing, VFX Assets

Digital Tutors – Texturing Game Assets in MARI

06/01/2016 Learning for Life Leave a Comment

Digital Tutors – Texturing Game Assets in MARI
English | Size: 2.7GB
Category: Tutorial


In this MARI tutorial, we’ll walk through a standard workflow for texturing game assets.

We’ll take a step-by-step approach through the process, starting with nothing and ending our project with completed PBR texture maps that’re ready to take into Unreal Engine.
We’ll start by learning how to setup our project for a multi-material PBR asset. From here, we’ll learn how MARI handles a linear workflow using Color Management and how that affects our game assets. Next, we’ll learn how to bring in supplementary maps like an ID map and normal map so we can use them as we build our textures. We’ll learn how to use an exciting new feature in MARI 3.0 to send a high res mesh over to MODO for ambient occlusion baking. [Read more…]

Gracphics & Multimedia Digital-Tutors, Game Assets, MARI, Texturing

Digital Tutors – Painting Textures for Terrain in MARI [11 MP4, 1 RAR]

20/08/2015 Learning for Life Leave a Comment

Digital Tutors – Painting Textures for Terrain in MARI [11 MP4, 1 RAR]
English | Size: 899.45 MB (943,144,043 bytes )
Category: 3D Tutorial


To get started, we will learn how to bring in our two pieces of geometry and setup our MARI project. Next we will dive right into the Tri Planar Projection procedural layer inside MARI and learn how we can use it to lay down a foundation of tiled rock texture for our terrain. From here we will begin to add various other layers of detail to our color map including a sandy beach, grass and vegetation as well as snowcaps for our mountains. We will also learn how we can use masks and mask stacks to make our tiled procedurals feel a little more natural as they flow together. Throughout this course, we will being using a workflow that applies a photographic base where we can through the use of MARI’s procedural layers but we will also be doing a good deal of painting. To wrap this course up, we will learn how we can use an adjustment stack to apply multiple adjustment layers, each to specific areas of a single procedural layer to give our vegetation a bit more variation in color. After completing this course, you will have a good idea how MARI can be used to texture terrain for both games or film. [Read more…]

Art & Drawing & Painting Digital-Tutors, MARI, Painting, Terrain, Textures

cmiVFX – Nuke Mari Workflows

01/07/2015 Learning for Life Leave a Comment

cmiVFX – Nuke Mari Workflows
English | Size: 10.5GB
Category: Tutorial


cmiVFX brings you a brand new training video taught by Salah Soltane. These days we rarely receive plates with fixed cameras, so tracking and match moving have become essential daily tasks. Before we do any further tasks like rig removal, painting, set extensions, or compositing, this course will start by focusing on how to match move a plate. Then we’ll be building a scene in NukeX. Then we’ll take this course further and we’ll learn how to paint in Mari and composite our scene in Nuke. We’ll use the 3D data in Nuke to generate some of the missing passes and then we’ll take advantage of deep data to generate deep holdouts. This course is from a professional VFX artist’s perspective on how on how to use 3D data in Nuke, Maya, and Mari because these days we’re seeing that the barrier between VFX and 3D is fading away. For further information, check out our Vimeo teaser trailer and the chapter descriptions that have been provided below. Thanks, and enjoy the video! [Read more…]

3D cmiVFX, MARI, NUKE, Workflows

Digital Tutors Creating A VFX Environment In Mari And Nuke-TUTOR

23/12/2014 Learning for Life Leave a Comment

Digital Tutors Creating A VFX Environment In Mari And Nuke-TUTOR
English | Size: 1,13 GB
Category: Digital Tutors


Throughout these MARI and NUKE tutorials, we’ll focus on how to create a matte painting from a concept, then convert it into an actual camera projection environment. We’ll blend all the elements to make the matte painting/camera projection more realistic. Next, we’ll learn how to model assets and create UVs to replace the use of planes for projections. We’ll then convert the camera projections into existing texture maps and finally put all the elements together. In conclusion, this MARI and NUKE training will help individuals develop the skills to create a VFX environment from beginning to end utilizing multiple pieces of software in the process. [Read more…]

3D Creating, Digital-Tutors, MARI, NUKE, VFX Environment

Digital Tutors Painting Metal Armor For Production In Mari

22/11/2014 Learning for Life Leave a Comment

Digital Tutors Painting Metal Armor For Production In Mari
English | Size: 5,78 GB
Category: Digital Tutors


Throughout this MARI tutorial weÆll learn how to quickly get better results from our tools. WeÆll also cover how to properly lay out your UVs to achieve film-level quality texture maps. WeÆll then use the powerful Nodepack toolset, as well as some tips and tricks IÆve picked up along the way, to achieve maximum painting detail. By the end of this MARI training, youÆll have the skills you need to get the most detail out of your textures, faster than ever before. [Read more…]

Art & Drawing & Painting Digital-Tutors, MARI, Metal Armor, Painting, Production

Digital Tutors – Creating a VFX Environment in MARI and NUKE

12/11/2014 Learning for Life Leave a Comment

Digital Tutors – Creating a VFX Environment in MARI and NUKE
English | Size: 1,47 GB
Category: Digital Tutors


Throughout these MARI and NUKE tutorials, weÆll focus on how to create a matte painting from a concept, then convert it into an actual camera projection environment. WeÆll blend all the elements to make the matte painting/camera projection more realistic. Next, weÆll learn how to model assets and create UVs to replace the use of planes for projections. WeÆll then convert the camera projections into existing texture maps and finally put all the elements together.
[Read more…]

3D Creating a VFX Environment, Digital-Tutors, MARI, NUKE

Digital Tutors – Environment Prep for Production in MARI

22/10/2014 Learning for Life Leave a Comment

Digital Tutors – Environment Prep for Production in MARI
English | Size: 7,76 GB
Category: Digital Tutors


In this MARI tutorial youÆll learn a relevant thought process that will cover a wide range of workflow techniques to help speed up the coverage process in MARI. WeÆll setup a non-destructive layering workflow to easily allow for any unexpected edits.
[Read more…]

Gracphics & Multimedia Digital-Tutors, Environment Prep, MARI, Production

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