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ArtStation – Creating Fabric Materials in Substance Designer TUTORiAL-SOFTiMAGE

18/05/2021 Learning for Life Leave a Comment

ArtStation – Creating Fabric Materials in Substance Designer TUTORiAL-SOFTiMAGE
English | Size: 512.01 MB
Category: Tutorial

Creating convincing fabric materials is always a challenge and it’s one that Alex Beddows has been tackling for quite some time now. [Read more…]

Tutorials for designer Artstation, Creating, Designer, Fabric, Materials, Softimage, Substance, Tutorial

Skillshare – Procedural Texturing For Materials In Blender 2.92 Create Any Material That You Want

13/03/2021 Learning for Life Leave a Comment

Skillshare – Procedural Texturing For Materials In Blender 2.92 Create Any Material That You Want-SkilledHares
English | Size: 1.70 GB
Category: Tutorial

Do you want to become a true artist by creating textures, patterns and materials for 3D objects and scenes? [Read more…]

3D Blender, Materials, Procedural, Skillshare, Texturing

Skillshare – Procedural Texturing For Materials In Blender 2.92 Create Any Material That You Want

11/03/2021 Learning for Life Leave a Comment

Skillshare – Procedural Texturing For Materials In Blender 2.92 Create Any Material That You Want
English | Size: 1.7GB
Category: Tutorial

Do you want to become a true artist by creating textures, patterns and materials for 3D objects and scenes?
[Read more…]

3D Blender 2.92, Materials, Procedural, Skillshare, Texturing

CGCookie – Fundamentals of Blender Materials and Shading

25/02/2021 Learning for Life Leave a Comment

CGCookie – Fundamentals of Blender Materials and Shading
English | Size: 3.1GB
Category: Tutorial

Thanks to ricssh for the share
Shading and materials are essential for every Blender artist
After you?ve created your Blender models and added some lighting, the next step is to apply materials and create shaders. [Read more…]

3D Blender, CGCookie, Fundamentals, Materials, Shading

CGCookie – Fundamentals of Blender Materials and Shading

16/02/2021 Learning for Life Leave a Comment

CGCookie – Fundamentals of Blender Materials and Shading
English | Size: 3.1GB
Category: Tutorial

Thanks to ricssh for the share
Shading and materials are essential for every Blender artist
After you?ve created your Blender models and added some lighting, the next step is to apply materials and create shaders. [Read more…]

3D Blender, CGCookie, Fundamentals, Materials, Shading

Manga Materials – Collection

27/10/2020 Learning for Life Leave a Comment

Manga Materials – Collection
English | Size: 1.1GB
Category: Tutorial

Contains:
Around neck and face
Around the neck
Around the wrist
Face summary
Facial expressions [Read more…]

Art & Drawing & Painting collection, Manga, Materials

Lynda – Maya Advanced Materials

25/07/2020 Learning for Life Leave a Comment

Lynda – Maya Advanced Materials-APoLLo
English | Size: 506.50 MB
Category: Tutorial

Maya is an industry leader in 3D materials and shaders. The software’s nearly limitless tools for materials and shading enable artists to visualize almost anything. In this course, instructor Aaron F. Ross helps you take material look development to the next level. Accelerate your workflow with tips and tricks on the Hypershade graph and browser in Maya. Learn how to design a wide range of convincing materials with the new Standard Surface shader. Plus, discover how to apply textures to key shading attributes, render transparency and translucency, and add surface detail with bump, normal, and displacement maps. [Read more…]

3D Advanced, Apollo, Lynda, Materials, Maya

Artstation – Creating Materials in Unreal Engine

19/03/2020 Learning for Life Leave a Comment

Artstation – Creating Materials in Unreal Engine
English | Size: 678.2MB
Category: Tutorial


Part 1 – Introduction to the UE4 Material Editor
http://www.artstation.com/learning/courses/kLJ/introduction-to-the-ue4-material-editor
Course Description
Part 1 of 5. In this five-part series, Kem Yaralioglu breaks down his process for creating master materials, terrain shaders as well as some advanced materials in Unreal Engine. With the help of Material Functions, each shader is fully scalable, allowing the artist to build upon the foundation that they create throughout production. In this first part of a five-part series, Kem covers all of the necessary knowledge required to navigate and work with the UE4 Material Editor. [Read more…]

Game Development Artstation, Creating, Engine, Materials, Unreal

Artstation – Creating Temple Walls Using Tillable Materials

07/03/2020 Learning for Life Leave a Comment

Artstation – Creating Temple Walls Using Tillable Materials
English | Size: 773.5MB
Category: Tutorial


Part 1 of 3. In this three-part series, Tyler Smith breaks down his process for creating a stone temple architecture tillable texture. Consideration is given to shape design, materials and functional anatomy of architecture, and some different techniques using Zbrush to create forms and elements of detail. In this first part, Tyler gathers reference and begins to focus in on the design and shape arrangement of the trim sheet while blocking in the basic forms using Zbrush. [Read more…]

Electrical & Architecture Artstation, Creating, Materials, Temple, Tillable, Using, Walls

CG shortcuts-The Octane Materials Masterclass

25/02/2020 Learning for Life Leave a Comment

CG shortcuts-The Octane Materials Masterclass
English | Size: 2.8GB
Category: Tutorial


This Pro Series Course is designed to be the definitive materials resource for all octane artists. We cover all Octane material types, all nodes and everything else you need to know when it comes to creating your own bespoke materials.
[Read more…]

Film & Film Making CG shortcuts, Masterclass, Materials, The Octane

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