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Digital Tutors Lighting A Scene For Feature Film With V-Ray in Maya 2014

01/12/2014 Learning for Life Leave a Comment

Digital Tutors Lighting A Scene For Feature Film With V-Ray in Maya 2014
English | Size: 1014 MB
Category: Digital Tutors


In this Maya tutorial we’ll explore feature film lighting techniques using V-Ray in Maya and NUKE.

Throughout these lessons we’ll look at the steps required to setup advanced film lighting. We’ll start by using an image-based lighting setup and four point light setup. Along the way we’ll use Alembic to export our geometry and camera then we’ll create precomps/lighting comps using NUKE. By the end of this Maya training you’ll have a solid understanding of the workflows that are required to light a scene in feature film. [Read more…]

Film & Film Making Digital-Tutors, Feature Film, Lighting A Scene, Maya 2014, V-Ray

Digital Tutors – Simulating a Dry Ice Effect in Maya 2014

29/10/2014 Learning for Life Leave a Comment

Digital Tutors – Simulating a Dry Ice Effect in Maya 2014
English | Size: 976 MB
Category: Digital Tutors


In this Maya tutorial weÆll be simulating the fantasy effect of dry ice. The focus will be on the technical attributes of fluids which is responsible for simulating the dry ice effect. Throughout this tutorial youÆll be provided with all necessary knowledge of fluid and emitter types to simulate dry ice smoke. WeÆll also advance to rendering and important settings in order to address the quality fluid rendering with minimal time. This Maya training will be beneficial for those who are looking to work in an FX studio environment because weÆll follow time saving techniques to minimize computational steps. [Read more…]

3D Digital-Tutors, Dry Ice Effect, Maya 2014, Simulating

Digital Tutors – Animating In-Game Biped Characters in Maya 2014

19/09/2014 Learning for Life Leave a Comment

Digital Tutors – Animating In-Game Biped Characters in Maya 2014
English | Size: 1,29 GB
Category: Digital Tutors


Throughout these lessons we’ll learn how to animate in-game locomotion animations for biped characters. We’ll look at the mechanics of using Maya 2014 as a sketching tool for designing the animations.

Functions we’ll address are the graph editor, key frames, in-betweens and breakdowns as well as basic functionality of animation layers. Animations we’ll focus on include idle, run, jump, attack, hit-reaction, death, celebration and deselect-idle animations. By the end of this tutorial you will have a deeper understanding of how to animate an in-game biped character using Maya. [Read more…]

Game Development Animating In-Game, Biped Characters, Digital-Tutors, Maya 2014

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