
Todd Palamar – Maya Studio Projects – Photorealistic Characters
English | Size: 3.4GB
Category: Tutorial
How do you make human characters look really human? Step into the studio with veteran animator Todd Palamar and learn how to use Autodesk Maya 2012’s sophisticated tools to create amazingly realistic characters for film, games, and television. As you work on a series of projects, you’ll learn body and facial rigging and how to do hair, skin, muscles, lighting, motion-capture, and much more. An Autodesk Official Training Guide, this book offers you the very best, professional-level training for a career.
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