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Digital Tutors – Introduction to Shading Networks in Maya

14/01/2016 Learning for Life Leave a Comment

Digital Tutors – Introduction to Shading Networks in Maya
English | Size:
Category: Tutorial


No matter if you are a modeler, an animator, a texture artist or a rendering artist, this course is where you should start for learning how to work with shading networks.

To get started, we’ll spend several lessons inside of Maya’s Hypershade just getting acquainted. Not only will we learn how data flows through a node tree to define the look of our geometry but we’ll also learn how to create nodes, connect nodes together and how to examine their connections. [Read more…]

Internet & Networking Digital-Tutors, Introduction, Maya, Networks, Shading

Creating Concept Vehicles in Maya

14/01/2016 Learning for Life Leave a Comment

Creating Concept Vehicles in Maya
English | Size: 2.24 GB
Category: Tutorial


Creating Concept Vehicles in Maya

Software Requirement: Maya 2008 and up
Run Time: 6 hrs. 51 min., 4 discs
Format: CD-ROM
Platform: Mac / PC
[Read more…]

Gracphics & Multimedia Concept Vehicles, Creating, Maya

Pluralsight – Animating a Short Film in Maya and Unreal Engine

06/01/2016 Learning for Life Leave a Comment

Pluralsight – Animating a Short Film in Maya and Unreal Engine
English | Size: 1.6GB
Category: Tutorial


Throughout these lessons, we’ll learn how to make Unreal Engine work as a viable render engine for an animated short film we’ll create in Maya. Preparing animation and assets for use in a real-time engine takes a different workflow than one might be used to working with in a normal render engine like Mental Ray. It comes with it’s own set of challenges and things to work around, but ultimately the ability to render in real-time makes any of these issues worth it. Unreal Engine can become an invaluable tool, particularly if you don’t have access to a render farm, by letting you create fantastic visuals with relatively modest hardware. [Read more…]

Gracphics & Multimedia Animating, Maya, Pluralsight, Short Film, Unreal Engine

Digital Tutors – Introduction to Shading Networks in Maya

06/01/2016 Learning for Life Leave a Comment

Digital Tutors – Introduction to Shading Networks in Maya
English | Size: 1.3GB
Category: Tutorial


In this Maya tutorial, we’ll get fundamental look at what shading networks are and how to create them.

No matter if you are a modeler, an animator, a texture artist or a rendering artist, this course is where you should start for learning how to work with shading networks.

To get started, we’ll spend several lessons inside of Maya’s Hypershade just getting acquainted. Not only will we learn how data flows through a node tree to define the look of our geometry but we’ll also learn how to create nodes, connect nodes together and how to examine their connections. [Read more…]

Gracphics & Multimedia Digital-Tutors, Introduction, Maya, Networks, Shading

Digital Tutors – Modeling Hard Surfaces with NURBS in maya

04/12/2015 Learning for Life Leave a Comment

Digital Tutors – Modeling Hard Surfaces with NURBS in maya
English | Size: 173 MB
Category: Tutorial


In this course we will use multiple NURBS techniques to build a skateboard in Maya.

Description:

NURBS geometry provides several advantages over some of the other types of building methods available, but the process for creating NURBS geometry is somewhat different from building polygon or sub-d models. In this course we will explore hard-surface modeling by using a variety of NURBS tools and techniques in Maya to build a skateboard. We’ll go over tools like lofting, fillets, and using the CV curve tool and, by the end of this project, you’ll have a taste of the NURBS building process and be able to use these tools to start building your own models. [Read more…]

Gracphics & Multimedia Digital-Tutors, Hard Surfaces, Maya, Modeling, NURBS

CartoonSmart – Character Animation with Maya

01/12/2015 Learning for Life Leave a Comment

CartoonSmart – Character Animation with Maya
English | Size: 1.6GB
Category: Tutorial


Our incredible traditional animation instructor, Conan Sinclar, steps into the world of 3D with the same tried-and-true techniques and fun teaching style from his past lessons to present this new, eight hour course on Maya. You’ll learn plenty of technical basics of Maya, how to pose your character, the importance of silouhette, blocking your sequence, adding anticipation, follow-through, and other animation principals. As you practice various sequences, you’ll work with Maya’s Graph Editor and Dope Sheet as well as go over basic lighting and rendering techniques. And of course, you’ll receive the source files you need to get started animating right along with Conan. [Read more…]

3D CartoonSmart, Character Animation, Maya

Digital Tutors – Maya Ultimate Fluids

29/10/2015 Learning for Life Leave a Comment

Digital Tutors – Maya Ultimate Fluids
English | Size: 403 MB
Category: 3D


Ultimate Fluids” concentrates on mastering Maya’s integrated fluid technology to achievetremendous professionalism in simulating and rendering advanced fluid effects. Each interactive lesson is presented in clear and easy to follow steps, designed to save time and increase productivity throughout your workflow. Popular topics covered in “Ultimate Fluids” include: realistic fire and smoke effects, Navier-Stokes Fluid Solvers, Spring Mesh Fluid Solvers, interacting fluids with particles, fine-tuning fluid container properties, expression-controlled fluids, advanced heat dynamics, combustible fluids, soft surface simulations, realistic liquid simulations, converting fluids to polygons, and an array of additional lessons designed to give you the ability to create stunning fluid effects with complete professionalism. [Read more…]

3D Digital-Tutors, Fluids, Maya, Ultimate

Digital Tutors – 3D Concept Creation in V-Ray for Maya

20/10/2015 Learning for Life Leave a Comment

Digital Tutors – 3D Concept Creation in V-Ray for Maya
English | Size: 825.7MB
Category: Tutorial


In this V-Ray for Maya tutorial, we’ll explore the techniques involved in creating a 3D concept creation.

We’ll start by using image-based lighting to setup advanced lighting and shading techniques within V-Ray for Maya. Then we’ll use MARI to texture assets, followed by creating our final concept using NUKE.

By the end of this V-Ray for Maya training, you’ll have a solid understanding of the workflow that is required to create a working 3D concept in V-Ray for Maya and NUKE. [Read more…]

3D 3D Concept, Creation, Digital-Tutors, Maya, V-Ray

DIGITAL TUTORS mental ray Rendering Tips for Maya

20/10/2015 Learning for Life Leave a Comment

DIGITAL TUTORS mental ray Rendering Tips for Maya
English | Size: 957.7MB
Category: Tutorial


In this course we will learn various mental ray Rendering tips to create higher quality renders quicker.

In this series of lessons we will discuss a variety of tools and workflows to help improve speed and stability when attempting to render heavy, resource-intensive scenes within mental ray. We will explore several methods for conserving system resources, such as using the command-line to render your scenes outside of Maya, using mental ray render proxies to minimize the amount of memory consumed by your scene files, how to render high resolution images into separate smaller tiles, as well as several other workflows for improving performance and stability within mental ray. [Read more…]

3D Digital-Tutors, Maya, mental ray, Rendering Tips

3D Palace Ultimax Apocalypse Advanced Maya Modelling Bonus DVDR

19/10/2015 Learning for Life Leave a Comment

3D Palace Ultimax Apocalypse Advanced Maya Modelling Bonus DVDR
English | Size: 2.52 GB
Category: Tutorial


The Maya Ultimax Project – based upon the Ultimax Armageddon set for 3DS Max, is a high polygon scifi hardbody modelling set featuring an end to end guide to building a large carrier class spaceship based upon the concept art used for the 3DS Max project (artist Jeremy Love) and adapted by Elliott Barratt. If you are interested in learning high detail modelling techniques that will be suitable for use both in games (via normal mapping techniques) and for effects and film then you will find this single DVD set very useful.
3D-Palace training DVDs are unique because we go the extra yard so that you get more for your money. All of our use the ‘Cradle to Grave’ method of teaching where, starting with a completely empty scene, we then build everything you see in the final finished images. No cuts, no pausing to load a prebuilt segment or model. Nothing added, nothing taken away.
[Read more…]

3D 3D PALACE, Advanced, APOCALYPSE, Maya, ULTIMAX

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