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Pluralsight – Multi-pass Rendering with V-Ray and Maya

19/10/2018 Learning for Life Leave a Comment

Pluralsight – Multi-pass Rendering with V-Ray and Maya
English | Size: 3.6GB
Category: Tutorial


You want that perfect render straight out of Maya, but the reality is that tweaks will be needed in production. In this course, Multi-pass Rendering with V-Ray and Maya, you will learn foundational knowledge of/gain the ability to nail that “look”, integrate with a live-action plate, or make changes based on client and production notes quickly and efficiently. First, you will explore the wealth of options in V-Ray for Maya to empower compositing, such as splitting the render into diffuse, reflections, and refraction parts, as well as motion vectors. Next, you will discover depth passes and a whole slew of specialist passes that can enable relighting in your team’s 2D application of choice. Finally, you will learn how to enable a vast array of adjustments in 2D and save on long and expensive 3D renders. When you’re finished with this course, you will have the skills and knowledge of multi-pass rendering needed to fulfill deadlines, collaborate smoothly with colleagues, and satisfy creative clients. [Read more…]

3D Maya, MULTI-PASS, Pluralsight, Rendering, V-Ray

GNOMON MULTI-PASS COMPOSITING 3DS MAX RENDERING TECHNIQUES WITH TIM JONES DDE-BDS

22/09/2018 Learning for Life Leave a Comment

GNOMON MULTI-PASS COMPOSITING 3DS MAX RENDERING TECHNIQUES WITH TIM JONES DDE-BDS
English | Size: 548 MB
Category: Tutorial


In this lecture, Tim breaks down the process of rendering passes out of 3ds Max and demonstrates how to composite them together in Digital Fusion. Learn how to generate many different types of passes and how they are used in production. Identify and correct commonly occurring issues, from incorrect matte edges to bit depth and color correction. Acquire an understanding of what happens under the hood inside your 3D software and how to mimic that behavior while compositing to produce the highest quality renders. Tim demonstrates his techniques using Scanline, V-Ray and Brazil. [Read more…]

3D 3ds Max, Compositing, Gnomon, MULTI-PASS, Rendering

GNOMON MULTI-PASS COMPOSITING 3DS MAX RENDERING TECHNIQUES WITH TIM JONES DDE-BDS

07/03/2018 Learning for Life Leave a Comment

GNOMON MULTI-PASS COMPOSITING 3DS MAX RENDERING TECHNIQUES WITH TIM JONES DDE-BDS
English | Size: 548 MB
Category: Tutorial


In this lecture, Tim breaks down the process of rendering passes out of 3ds Max and demonstrates how to composite them together in Digital Fusion. Learn how to generate many different types of passes and how they are used in production. Identify and correct commonly occurring issues, from incorrect matte edges to bit depth and color correction. Acquire an understanding of what happens under the hood inside your 3D software and how to mimic that behavior while compositing to produce the highest quality renders. Tim demonstrates his techniques using Scanline, V-Ray and Brazil. [Read more…]

3D 3ds Max, Compositing, Gnomon, MULTI-PASS, Rendering

GNOMON MULTI-PASS COMPOSITING 3DS MAX RENDERING TECHNIQUES WITH TIM JONES DDE-BDS

10/05/2017 Learning for Life Leave a Comment

GNOMON MULTI PASS COMPOSITING 3DS MAX RENDERING TECHNIQUES WITH TIM JONES DDE-BDS
English | Size: 548 MB
Category: CBTs


In this lecture, Tim breaks down the process of rendering passes out of 3ds Max and demonstrates how to composite them together in Digital Fusion. Learn how to generate many different types of passes and how they are used in production. Identify and correct commonly occurring issues, from incorrect matte edges to bit depth and color correction. Acquire an understanding of what happens under the hood inside your 3D software and how to mimic that behavior while compositing to produce the highest quality renders. Tim demonstrates his techniques using Scanline, V-Ray and Brazil.
[Read more…]

Gracphics & Multimedia 3ds Max, Compositing, Gnomon, MULTI-PASS, Rendering

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