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CGCircuit – NKE 105 – Deep Compositing in Nuke – Ground Hole Composite

25/10/2020 Learning for Life Leave a Comment

CGCircuit – NKE 105 – Deep Compositing in Nuke – Ground Hole Composite
English | Size: 7.1GB
Category: 3D

This tutorial is a stand-alone tutorial for learning real-world production compositing using Deep in Nuke (Minus all that Houdini Stuff).
It is also a continuation of LAH102 from which the rendered elements are from. [Read more…]

3D CGCircuit, Compositing, Deep, NKE 105, NUKE

fxphd NUK222 -Guerrilla Guide from the Nuke Trenches

26/11/2019 Learning for Life Leave a Comment

fxphd NUK222 -Guerrilla Guide from the Nuke Trenches
English | Size: 9.9GB
Category: Tutorial


Guerrilla Guide from the NUKE Trenches. Over the years at fxphd, we’ve had a lot of great courses covering NUKE from a variety of perspectives. This term, we’re going back to our roots with a course covering techniques that solve problems compositors run into every day on the job. [Read more…]

3D FXPHD, Guerrilla, Guide, NUK222, NUKE, Trenches

Digital Tutors – Advanced Stereo Workflows in Nuke

12/06/2019 Learning for Life Leave a Comment

Digital Tutors – Advanced Stereo Workflows in Nuke
English | Size: 292 MB
Category: Tutorial


Lesson Outline (10 lessons)
In this series of lessons we’ll learn a technique to convert a Depth pass from a 3d application into a Disparity map to take advantage of Nuke’s advanced Stereo tools. Prior to this course, creating disparity maps required the Ocula plugin, but all the data lives in every depth pass, it just needs to be transformed into a powerful disparity map.
[Read more…]

3D Advanced, Digital Tuto​rs, NUKE, Stereo, Workflows

NUK244 NUKE Tips and Tricks, Volume 4

26/04/2019 Learning for Life Leave a Comment

NUK244 NUKE Tips and Tricks, Volume 4
English | Size: 10.1GB
Category: Tutorial


Continuing the “Tips and Tricks for Nuke” series, Hugo Léveillé builds upon the previous courses, showing useful tips and tricks that you can apply on the job. The tips range in time from 5 to 25 minutes and are aimed to help you in your everyday compositing.

Hugo Léveillé is currently head of compositing at Mels studios in Montreal. With over a decade of VFX experience, he also shares his work time by creating and integrating pipeline tools for Nuke. [Read more…]

3D NUK244, NUKE, Tips, Tricks, Volume 4

Digital Tutors – Getting Started in Nuke

03/04/2019 Learning for Life Leave a Comment

Digital Tutors – Getting Started in Nuke
English | Size: 307 MB
Category: Tutorial


In this series of lessons we’ll learn how to get started using The Foundry’s compositing software Nuke. Using Nuke we can composite and create visual effects using a node-based pipeline which allows us to keep our composition flexible and editable at any point. We’ll begin this project by learning the basics of reading-in external images and learning the various parts of the Nuke user interface. Then we’ll do some basic compositing, masking, transforming and color correction. We’ll finish with a project to composite a 3D render and create an animated transition and finally render it into an image sequence. This series of lessons will cover the basic, everyday tools and techniques we use in Nuke to composite. With this basic overview of Nuke’s workflows and tools, you will be able to begin using this powerful compositing software in your own production pipeline [Read more…]

3D Digital Tuto​rs, Getting Started, NUKE

Lynda – Nuke Essential Training with Steve Wright (2018)

06/01/2019 Learning for Life Leave a Comment

Lynda – Nuke Essential Training with Steve Wright (2018)
English | Size: 1.2GB
Category: Tutorial


Visual effects (VFX) dominate at the box office, and Nuke is the compositing software that is used to create mind-blowing effects at the highest end studios. For a career in VFX, Nuke is essential. This course is an introduction that covers the entire program in just five hours. Upon completion, you should be able to perform basic 2D and 3D visual effects compositing with Nuke, and be prepared to tackle more advanced coursework and projects. VFX compositor and Nuke master trainer Steve Wright covers the user interface, including the Viewer, Timeline, Dope Sheet, and Curve Editor. In this section, you can learn about Nuke channels, node trees, and keyframe animation and get an overview of the compositing workflow. Chapter two introduces 2D compositing: image transformations, color correction, rotoscoping, keying, timing adjustments, and tracking. In chapter three, you can expand your skills into 3D: working with lights and cameras, transforming and deforming 3D geometry, applying materials and textures, and rendering. Each video comes with its own Nuke scripts and media, so you can easily follow along on your own machine. [Read more…]

3D Essential, Lynda, NUKE, Steve Wright, Training

FXPHD – NUK204 – Intermediate Nuke

17/12/2018 Learning for Life Leave a Comment

FXPHD – NUK204 – Intermediate Nuke
English | Size: 3.31 GB
Category: Tutorial


Professor: Sean Devereaux (filmsoup)
Our new second-level intermediate Nuke X course picks up where the 100 level offering leaves off. Using Nuke X version 6, professor Sean Deveraux will work through concepts in the app as well as lead several project-based classes. The 3D compositing environment of Nuke is one of its strengths, so several classes will dive fully into this feature with practical, real-world examples. Deveraux will also be covering the nuts and bolts of setting up Nuke for automation as well as taking a first look at Gizmos, Nuke’s “macro” functionality. The focus is on the type of work that any compositor might run into while working at a facility.
[Read more…]

3D FXPHD, Intermediate, NUK204, NUKE

cmivfx nuke facial replacement techniques

01/10/2018 Learning for Life Leave a Comment

cmivfx _nuke facial replacement techniques
English | Size: 493 MB
Category: Tutorial


Nuke Facial Replacement Techniques
This new video discussed several areas of Visual Effects in regards to doing facial / muzzle replacement techniques while in a compositing environment. We will show you how to stay in Nuke for the entire voyage of capturing the motion and turning it into a monstrous transformation.
[Read more…]

Gracphics & Multimedia cmiVFX, Facial, NUKE, Replacement, Techniques

Digital Tutors – Getting Started in Nuke

07/09/2018 Learning for Life Leave a Comment

Digital Tutors – Getting Started in Nuke
English | Size: 307 MB
Category: Tutorial


In this series of lessons we’ll learn how to get started using The Foundry’s compositing software Nuke. Using Nuke we can composite and create visual effects using a node-based pipeline which allows us to keep our composition flexible and editable at any point. We’ll begin this project by learning the basics of reading-in external images and learning the various parts of the Nuke user interface. Then we’ll do some basic compositing, masking, transforming and color correction. We’ll finish with a project to composite a 3D render and create an animated transition and finally render it into an image sequence. This series of lessons will cover the basic, everyday tools and techniques we use in Nuke to composite. With this basic overview of Nuke’s workflows and tools, you will be able to begin using this powerful compositing software in your own production pipeline
[Read more…]

3D Digital Tuto​rs, Getting Started, NUKE

cmivfx nuke facial replacement techniques

22/04/2018 Learning for Life Leave a Comment

cmivfx nuke facial replacement techniques
English | Size: 493 MB
Category: Tutorial


Nuke Facial Replacement Techniques
This new video discussed several areas of Visual Effects in regards to doing facial / muzzle replacement techniques while in a compositing environment. We will show you how to stay in Nuke for the entire voyage of capturing the motion and turning it into a monstrous transformation. [Read more…]

Gracphics & Multimedia cmiVFX, Facial, NUKE, Replacement, Techniques

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