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Digital Tutors – Game Asset Production Pipeline for VR in 3ds Max and Unity

29/10/2015 Learning for Life Leave a Comment

Digital Tutors – Game Asset Production Pipeline for VR in 3ds Max and Unity
English | Size: 1.5GB
Category: Tutorial


In this VR tutorial, we’ll learn how to model a challenging game asset for a virtual reality experience.

While most of the work involved isn’t much different from modeling for other platforms, modeling for VR does have some specific challenges that need to be addressed. We’ll start out by learning how to set up a production standard that will help us ensure that our asset has proper scale. Then we’ll dive into creating the game asset from start to finish, all the while discussing what is most important for the game mesh construction, laying out the UVs, and texturing the asset. We’ll finish up by testing our game asset in a simple VR environment. By the end of this VR training, you’ll have a solid understanding of the challenges you’ll need to overcome when creating assets for your own VR projects. Software required: 3ds Max 2016, [Read more…]

3D 3ds Max, Digital-Tutors, Game Asset, Production Pipeline, VR

Digital Tutors – ‘Daydreamer’ Production Pipeline Volume 6 – Dynamics

01/10/2015 Learning for Life Leave a Comment

Digital Tutors – ‘Daydreamer’ Production Pipeline Volume 6 – Dynamics
English | Size: 1.8GB
Category: Tutorial


Throughout the tutorial, we’ll look at how to identify what’s needed from the FX department by breaking down the animatic. We’ll learn how to build an effective visual effects pipeline that fits the project’s needs, and how to get elements in and out of various software packages.

We’ll discuss using optimized workflows for Houdini DOPs production, geometry caching workflows, and how to create rendered elements for use in NUKE. [Read more…]

Film & Film Making Daydreamer, Digital-Tutors, Dynamics, Production Pipeline, Volume 6

Digital Tutors – ‘Daydreamer’ Production Pipeline Volume 1 Modeling and UVs

18/08/2015 Learning for Life Leave a Comment

Digital Tutors – ‘Daydreamer’ Production Pipeline Volume 1: Modeling and UVs
English | Size: 712.1MB
Category: Tutorial


In this MODO and Maya tutorial, we’ll look at how we created models for a combination live action/animated short we created for SIGGRAPH.

The objectives for this fast-paced tutorial include giving you some insight on how the planning for this project took place, how we broke down the assets and how some specific modeling challenges were met.
[Read more…]

Gracphics & Multimedia Daydreamer, Digital-Tutors, Modeling, Production Pipeline, Volume 1

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