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Pluralsight – Maya and Fume FX Dust in Production

26/12/2016 Learning for Life Leave a Comment

Pluralsight – Maya and Fume FX Dust in Production
English | Size: 351.3MB
Category: Tutorial


There are many different techniques available to simulate feature quality dust. In this course, Maya and Fume FX Dust in Production, you will simulate all sorts of dust from a car crash in a production shot. First, you will learn how to automate dust emission using the SOuP plugin. Next, you’ll learn classic particle and surface emission methods. Finally, you’ll learn how to use effectors to automate dust emission in FumeFX, and render it all in Arnold with the most flexibility for compositing. When you’re finished with this course, you will have the skills and knowledge of and FX Artist to create feature quality dust simulations in production. [Read more…]

3D dust, Fume FX, Maya, Pluralsight, Production

The Gnomon Workshop – Creating Game Ready Animations for Production

17/12/2016 Learning for Life Leave a Comment

The Gnomon Workshop – Creating Game Ready Animations for Production
English | Size: 2.7GB
Category:Animator


This tutorial teaches many of the skills needed to become a successful game animator; one that has an understanding of how their animations are used to create systemic solutions within a third person game project. Students are introduced to the powerful animation tools and capabilities within the Unreal Editor. Veteran game developer and Animation Director, Bill Buckley, guides students through multiple lessons while showcasing techniques developed throughout his career to speed up production, as well as ensure that the iteration process is streamlined and effective [Read more…]

Game Development Animations, Game, Production, Ready, The Gnomon Workshop Creating

CMIVFX – Mocha Pro For Production

20/10/2016 Learning for Life Leave a Comment

CMIVFX – Mocha Pro For Production
English | Size: 1.07 GB
Category: Tutorial


CmiVFX launches its latest training endeavor showcasing the ever popular Mocha Pro application from Imagineer Systems.

We have been in communication with Imagineer for many years trying to produce a well formatted, much needed training solution for their fantastic line of products. When we saw that Mocha Pro had all the tools in one location, we knew it was time for us to start the training franchise for this line of tools. After years of taking requests and emails suggestions from our customers from around the world, we are proud to announce our very first multilingual training solution starting with the Mocha Pro training. This video will include both English and Portuguese versions of the training at no extra cost to the end user. We will be releasing more languages through out the year for many of our training videos. Many of you call us Number One in the industry for many reasons?. and now our new FREE multilingual service will be On Demand for users to enjoy. (This comes in very handy when traveling around as a freelance artist. Learn key terms in more then one language to help reduce instructional barriers in regards to the Visual Effects and Computer Graphics industry). This new service will be turned on just a few short days from the launch of the English Version of this product. [Read more…]

Gracphics & Multimedia cmiVFX, Mocha Pro, Production

Digital Tutors Game Asset Production Pipeline in Unreal Engine

29/01/2016 Learning for Life Leave a Comment

Digital Tutors Game Asset Production Pipeline in Unreal Engine
English | Size: 995.56 MB (1,043,916,800 bytes )
Category: Tutorial


In this series of tutorials we will discuss the pipeline for creating a static mesh game asset for Unreal Engine 4. We’ll start out by discussing some general set up tips you should take note of before creating content for Unreal Engine 4.

Website – Digital Tutors
Teacher – Joshua Kinney
Game Asset Production Pipeline in Unreal Engine [18 MP4, 1 Exercise Zip, 1 TXT]
[Read more…]

Game Development Digital-Tutors, Game Asset, Pipeline, Production, Unreal Engine

DigitalTutors – Compositing CG Into Live Action for Production in NUKE [1 ISO]

27/01/2016 Learning for Life Leave a Comment

DigitalTutors – Compositing CG Into Live Action for Production in NUKE [1 ISO]
English | Size: 2.83 GB (3,040,274,498 bytes )
Category: Pluralsight


Learn and grow your digital compositing skills with detailed NUKE compositing tutorials and training.

with guest tutor Abhimanyu Tanwar
published Dec 10, 2015
[Read more…]

Gracphics & Multimedia Compositing CG, DIGITALTUTORS, Into Live Action, NUKE, Production

Digital Tutors – Production Modeling for Games and 3D Printing in ZBrush and 3ds Max

14/01/2016 Learning for Life Leave a Comment

Digital Tutors – Production Modeling for Games and 3D Printing in ZBrush and 3ds Max
English | Size: 1.6GB
Category: Tutorial


In this course, we’ll learn techniques to model for many formats such as game engines or 3D printing. Along the way, we’ll learn about hard surface poly sketching and edge masking to produce a weathered polypainting effect.
[Read more…]

3D 3D Printing, Digital-Tutors, Games, Modeling, Production

Digital Tutors – Daydreamer Production Pipeline Volume 5 Lighting and Rendering

21/11/2015 Learning for Life Leave a Comment

Digital Tutors – Daydreamer Production Pipeline Volume 5 Lighting and Rendering
English | Size: 3.2GB
Category: Tutorial


In this Maya and RenderMan tutorial, we’ll look at how the lighting and rendering were executed for a short we created for SIGGRAPH.
Our goal with this fast-paced tutorial is to show you how our scenes were lit, how the final render pass was setup and the AOVs that were used as well as several challenges or problems that were worked through for the project. [Read more…]

Gracphics & Multimedia Daydreamer, Digital-Tutors, Pipeline, Production, Volume 5

FXPHD – NUK306 Production Nuke Finishing

29/10/2015 Learning for Life Leave a Comment

FXPHD – NUK306 Production Nuke Finishing
English | Size: 6.9GB
Category: Tutorial


In this advanced level NUKE course, members explore what it takes to truly take a shot to final, from a film visual effects perspective. Professor Alex Fry, fresh off his stint as lead compositor at Animal Logic for The Great Gatsby, works through several scenes of a recent independent project and show advanced techniques for getting great composites in NUKE.
[Read more…]

Gracphics & Multimedia Finishing, FXPHD, NUK306, NUKE, Production

FXPHD – UNR202 Production in Unreal Engine 4

20/10/2015 Learning for Life Leave a Comment

FXPHD – UNR202 Production in Unreal Engine 4
English | Size: 4.3GB
Category: Tutorial


In our previous Unreal courses, we gave you a fast-track intro to the UDK 3 Unreal Development Environment and some cutting edge tech for how this emerging technology might be used in the future for pre-visualization and live action motion picture production.

Well.the future, and Unreal Engine 4 (UE4), are here.
[Read more…]

Gracphics & Multimedia FXPHD, Production, UNR202, Unreal Engine 4

Digital Tutors – Daydreamer Production Pipeline Volume 3 Animation

18/08/2015 Learning for Life Leave a Comment

Digital Tutors – Daydreamer Production Pipeline Volume 3: Animation
English | Size: 2.0GB
Category: Tutorial


In this course, we’re going to look at the animation portion for the Daydreamer short we produced. The goal of this fast-paced course is to give you insight into how the planning for this project took place, some of the key things you need to consider when tackling the animations for a project of this size. We’ll discuss the importance of planning. How to approach the different stages of an animation, like blocking, refining and polish. As well as some important tips that can help you when animating on your own project. We will not be going step-by-step through the animation of all three characters, but instead take a high-level overview of the overall animation process, and the key techniques and workflows that were involved to create the finished animations. Since this is not going to be step-by-step it’s recommended you have a good knowledge of Maya as well as the animation process. So it may be beneficial to first check out Introduction to Animation in Maya if you’re new to animation. Software required: Maya 2016 [Read more…]

Gracphics & Multimedia Daydreamer, Digital-Tutors, Pipeline, Production, Volume 3

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