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ArtStation – Painting Rendering Metal in Photoshop

19/12/2019 Learning for Life Leave a Comment

ArtStation – Painting Rendering Metal in Photoshop
English | Size: 219 MB
Category: Tutorial


In this tutorial I will share you how I paint metal material in photoshop.
Videos are combination of real time and speed up with notes and text commentary. [Read more…]

Art & Drawing & Painting Artstation, Metal, Painting, Photoshop, Rendering

ArtStation – Rendering Materials Using Marmoset with Javier Perez

23/11/2019 Learning for Life Leave a Comment

ArtStation – Rendering Materials Using Marmoset with Javier Perez
English | Size: 1.0GB
Category: Tutorial


In this course, Javier Perez covers how to render materials created in Substance Designer using Marmoset Toolbag. His process begins with setting up a mesh in Maya, importing it into Marmoset, where he will cover some specific panels and settings used for rendering. Finally, he will show how he uses Photoshop for a final polish pass. [Read more…]

3D Artstation, Javier Perez, Marmoset, Materials, Rendering, Using

Lighting Fundamentals and Rendering in Keyshot – Alex Senechal

01/10/2019 Learning for Life Leave a Comment

Lighting Fundamentals and Rendering in Keyshot – Alex Senechal
English | Size: 3.1GB
Category: Tutorial


In this tutorial I will teach you nearly all of the tools in Keyshot, explain my lighting fundamentals and terminology with easy to apply concepts, We will render a design starting with a raw model in Keyshot and create all of the renders in this post all the way to working in Photoshop. [Read more…]

3D Alex Senechal, Fundamentals, Keyshot, Lighting, Rendering

Linkedin – Learning V-Ray Next Unreal Engine Rendering

28/09/2019 Learning for Life Leave a Comment

Linkedin – Learning V-Ray Next Unreal Engine Rendering-BiFiSO
English | Size: 1.48 GB
Category: Tutorial


The V-Ray Next render engine inside Unreal is a game changer, offering offline and real-time rendering for a variety of 3D projects, including architecture, animation, film, and product design. This course introduces you to the rendering workflow in V-Ray Next, including lighting, texturing with custom and third-party materials, rendering desired elements, and even compositing them with a post-production tool like After Effects. Instructor Brian Bradley also provides a tour of V-Ray Frame Buffer, the display window that allows you to perform color corrections and apply interactive lens effects, as well as high-quality light baking for real-time rendering. [Read more…]

3D BiFiSO, Engine, Learning, LinkedIn, Next, Rendering, Unreal, V-Ray

The Gnomon Lighting and Rendering Series

26/07/2019 Learning for Life Leave a Comment

The Gnomon Lighting and Rendering Series
English | Size: 293 MB
Category: Tutorial


These are 3 of the lessons of the “Lighting and Rendering Series – 3ds Max Techniques with Jeff Patton” tutorials series: Depth of Field; Creating Clay Renders; NPR – Toon Rendering. You can download them individually.
[Read more…]

3D Lighting, Rendering, Series, The Gnomon

Maya 2019 Fundamentals – Dynamics, Lighting and Rendering

20/07/2019 Learning for Life Leave a Comment

Maya 2019 Fundamentals – Dynamics, Lighting and Rendering
English | Size: 1.3GB
Category: Tutorial


Description
Maya is the industry-standard for creating digital content in film and games. It is imperative for any artist bound for careers in these industries to grasp the fundamentals of Maya. In this course, Maya 2019 Fundamentals: Dynamics, Lighting and Rendering, you’ll gain a fundamental knowledge of dynamics, lighting and rendering. First, you’ll learn dynamics, focusing on Maya’s nParticle system. Next, you’ll explore lighting using both Maya lights and Arnold-specific lights. Finally, you’ll discover how to render out a scene with animation. When you’re finished with this course, you’ll have a foundational knowledge of Maya that will help you as you move forward to master this digital content creation application. Software required: Maya 2019. [Read more…]

3D 2019, Dynamics, Fundamentals, Lighting, Maya, Rendering

PluralSight – Maya 2019 Fundamentals Dynamics Lighting and Rendering-ViGOROUS

18/07/2019 Learning for Life Leave a Comment

PluralSight – Maya 2019 Fundamentals Dynamics Lighting and Rendering-ViGOROUS
English | Size: 1.32 GB
Category: Tutorial


Maya is the industry-standard digital content creation application in both film and games. Grasping the fundamentals is imperative for any artist bound for careers in these industries. This course will help get you started.

Maya is the industry-standard for creating digital content in film and games. It is imperative for any artist bound for careers in these industries to grasp the fundamentals of Maya. In this course, Maya 2019 Fundamentals: Dynamics, Lighting and Rendering, you’ll gain a fundamental knowledge of dynamics, lighting and rendering. First, you’ll learn dynamics, focusing on Maya’s nParticle system. Next, you’ll explore lighting using both Maya lights and Arnold-specific lights. Finally, you’ll discover how to render out a scene with animation. When you’re finished with this course, you’ll have a foundational knowledge of Maya that will help you as you move forward to master this digital content creation application. Software required: Maya 2019. [Read more…]

3D 2019, Dynamics, Fundamentals, Lighting, Maya, Pluralsight, Rendering, ViGOROUS

Gumroad – Texturing and Rendering Ant-Man Helmet in Modo Using V-Ray Next (2019) with Leouvon

07/07/2019 Learning for Life Leave a Comment

Gumroad – Texturing and Rendering Ant-Man Helmet in Modo Using V-Ray Next (2019) with Leouvon
English | Size: 7.6GB
Category: Tutorial


This texturing and rendering tutorial is Part 2 of the Ant-Man Helmet making series, Part 1 is modeling the Ant-Man helmet in Modo using Mesh Fusion, which you can find the both on my Gumroad page

Using 100% Procedural Texture of V-Ray Next for Modo to Texturing the Ant-Man Helmet(Including Displacement Usage), Rendering the Final Image by Render Element and Finally Compositing in Nuke(Including Depth Field and Motion Blur Usage in Nuke) [Read more…]

Film & Film Making 2019, Ant-Man, Gumroad, Helmet, MODO, Next, Rendering, Texturing, Using, V-Ray

Digital Tutors – Rendering RealFlow Meshes in Maya

07/05/2019 Learning for Life Leave a Comment

Digital Tutors – Rendering RealFlow Meshes in Maya
English | Size: 365 MB
Category: Tutorial


In this course we will learn how to use a variety of lighting and shading tools in mental ray to simulate the appearance of realistic liquid materials. In this series of lessons, we will guide you through the process of using mental ray to realistically render RealFlow geometry within Maya. We will begin this process by learning how to import your mesh sequences from RealFlow into Maya and placing primary illumination sources. From there we will use the mental ray Architectural Materials to create realistic, refractive liquid, and discuss some very important settings to be aware of when using these shaders. Finally, we will create refractive caustic patterns that can add a high level of realism to the final render. Getting the proper look for your final renders will require a lot of troubleshooting and adjustments of many different attributes. Through these lessons, we will address many of these common problems that you will run into and how they can be resolved, allowing you to achieve the desired result in a much sorter amount of time. [Read more…]

3D Digital Tuto​rs, Maya, Meshes, Realflow, Rendering

Megacity 01 – Modeling and rendering in Blender and Eevee

03/04/2019 Learning for Life Leave a Comment

Megacity 01 – Modeling and rendering in Blender and Eevee
English | Size: 1.8GB
Category: Tutorial


In this tutorial I will cover basic modeling, texturing and lookdev of a futuristic cityscape using Blender 2.8 and its built-in Eevee viewport.

We will build a cityscape using the basic modeling tools within Blender. Followed by texturing and rendering setup using the new advanced realtime rendering viewport in Blender 2.8 called Eevee. I’ll demonstrate how it can help us make better design decision with its quality and speed. [Read more…]

3D 01, Blender, Megacity, Modeling, Rendering

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