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Udemy – Absolute Beginners Retopology and UV unwrap in 3ds Max course

09/05/2025 Learning for Life Leave a Comment

Udemy – Absolute Beginners Retopology and UV unwrap in 3ds Max course
English | Tutorial | Size: 13.5GB

Learn the secrets of retopologizing in 3dsMax [Read more…]

3D 3Ds, Absolute, Beginners, Course, Max, Retopology, Udemy, Unwrap, UV

Abe Leal 3D – Complete Guide to Retopology

21/01/2025 Learning for Life Leave a Comment

Abe Leal 3D – Complete Guide to Retopology
English | Tutorial | Size: 6.1GB

Learn the necessary skills to create proper topology for games, animation and optimization. With these fast simple tools your bakes and textures will look amazing. [Read more…]

3D 3D, Abe, Complete, Guide, Leal, Retopology

Lynda – Maya: Retopology for Animation

04/10/2018 Learning for Life Leave a Comment

Lynda – Maya: Retopology for Animation
English | Size: 468.5MB
Category: Tutorial


Retopology is a fun combination of artistry and technique. Characters that are sculpted in programs like ZBrush or Mudbox are usually too dense to animate correctly. Retopology takes an existing sculpted model or 3D scan and optimizes the mesh for efficient geometry and more natural animation. Instructor Ryan Kittleson shows how to import the original model, plan the refined edge flow, and create new geometry, and modify the polygon mesh. [Read more…]

3D Animation, Lynda, Maya, Retopology

THE GNOMON WORKSHOP – 3D SCAN AND RETOPOLOGY FOR PRODUCTION

11/05/2018 Learning for Life Leave a Comment

THE GNOMON WORKSHOP – 3D SCAN AND RETOPOLOGY FOR PRODUCTION
English | Size: 10.6GB
Category: Tutorial


In this workshop, Designer Ara Kermanikian shares his Photogrammetry workflow as he goes through the step-by-step process of taking scan data into CG applications to generate production ready character assets for use in film, TV, VR, videogame or VFX projects. The workshop focuses on efficient workflows starting with loading and processing the photogrammetry images into Reality Capture to generate and export the 3D model and texture. The 3D character scan is then imported into ZBrush, Maya and Wrap3 for effective treatment, simplification, cleanup, texturing, and retopology. [Read more…]

3D 3D, Retopology, SCAN, The Gnomon, Workshop

Blender 101 – Blender311 Game Character Retopology

31/05/2017 Learning for Life Leave a Comment

Blender 101 – Blender311: Game Character Retopology
English | Size: 632.7MB
Category: CBTs


In this course we will use Blender’s Grease Pencil and BSurfaces tools to create a low resolution version of our high-resolution sculpt from the Blender301 course. And we will use the edge-flow ideas from that course as well, while we draw the low-poly topology with the Grease Pencil. We will finish the course by baking a Normal Map from the hi-res sculpt to the low-poly mesh and importing it into the Unity game engine. We will then test the texture map on our character in-game. [Read more…]

Game Development Blender 101, Blender311, Character, Game, Retopology

CGCookie – Introduction to Retopology

29/03/2017 Learning for Life Leave a Comment

CGCookie – Introduction to Retopology
English | Size: 793.5MB
Category: Tutorial


As modern workflows have incorporated more sculpting, the previous techniques of box-modeling and poly-modeling have seen less use. In place of these older workflows is a new synergy between artistically-driven sculpting and technically-minded poly-modeling, through a process known as Retopology.
[Read more…]

Gracphics & Multimedia CGCookie, Introduction, Retopology

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