
SkillShare – 3D Animation 102 – Rigging Class in Maya – Rigging Your Own Robot
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Category: Tutorial
So now that we have our Robots modeled it is time to rig them. Rigging is the inner skeleton of the model that we willcreate.
This skeleton is what will drive the geometry and move it when we finally animated the character. Rigging is extremely technical, but if you have the patience, it is a process that can give you a lot of power when setting up your animations.
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