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Particles In Houdini 18 – Rohan Dalvi

18/09/2021 Learning for Life Leave a Comment

Particles In Houdini 18 – Rohan Dalvi
English | Size: 7.0GB
Category: Tutorial

Welcome to Particles in Houdini.
Over the course of this training series we will look at the basics of the Houdini particle system and also cover a variety of POP nodes to better understand how the Houdini particle system works. [Read more…]

Film & Film Making Houdini, Particles, Rohan Dalvi

Rohan Dalvi – Terrain Building in Houdini

25/09/2019 Learning for Life Leave a Comment

Rohan Dalvi – Terrain Building in Houdini
English | Size: 3.8GB
Category: Tutorial


This training is will cover the new height field tools introduced in Houdini 16. The training comprises of 5 projects that will cover techniques to create a variety of terrains. [Read more…]

3D Building, Houdini, Rohan Dalvi, Terrain

Rohan Dalvi – Procedural Texturing and Baking in Houdini

23/12/2018 Learning for Life Leave a Comment

Rohan Dalvi – Procedural Texturing and Baking in Houdini
English | Size: 2.3GB
Category: Tutorial


The purpose of this training is to make a variety of texture based objects via the various procedural textures and patterns available in Houdini. We shall then bake these objects out to textures using the Houdini bake ROP and use them to build shaders in any other render engine.

We shall build textures using a variety of methods including UV map distortion, Noise distortion, Turbulent noise, Unified noise, for loops and slope calculation. [Read more…]

3D Baking, Houdini, Procedural, Rohan Dalvi, Texturing

Rohan Dalvi – Ornamental Designs in Houdini

23/12/2018 Learning for Life Leave a Comment

Rohan Dalvi – Ornamental Designs in Houdini
English | Size: 2.4GB
Category: Tutorial


This training covers various procedural methods on creating ornamental patterns and designs in Houdini. The methods includes standard procedural modeling, L-systems and voronoi fracture to generate a variety of patterns.

The idea behind this training is try and procedurally build a variety of ornamental elements which would the modeling process simpler for complex pattern building. [Read more…]

3D Designs, Houdini, Ornamental, Rohan Dalvi

Rohan Dalvi – Hairy Houdini

22/12/2018 Learning for Life Leave a Comment

Rohan Dalvi – Hairy Houdini
English | Size: 2.3GB
Category: Tutorial


This training covers how to setup furry creatures and make hairstyles in Houdini.

The training contains 4 projects. We’ll start with a simple furry creature and build three hairstyles. A short, long and a ponytail. I’ve also added a chapter which will give you a simple overview of my braid setup.

Over the course of the training I’ll cover everything from guide combing via normals and velocity vectors. Using attributes to control the density, frizz and clumping of the final hair. Planting guides to build a longer more artist controlled hairstyles and building a fully procedural ponytail setup. [Read more…]

3D Hairy, Houdini, Rohan Dalvi

Rohan Dalvi – Hard Surface Modeling in Houdini (COMPLETE)

22/12/2018 Learning for Life Leave a Comment

Rohan Dalvi – Hard Surface Modeling in Houdini (COMPLETE)
English | Size: 3GB
Category: Tutorial


This training covers the process of building a highly detailed sci-fi power module and it’s surrounding environment entirely from scratch in Houdini. To model this scene we shall use a combination of poly modeling, NURBS, VDB and a little bit of VOPS.
[Read more…]

3D Complete, Hard Surface, Houdini, Modeling, Rohan Dalvi

Rohan Dalvi – Ornamental Designs in Houdini

09/12/2018 Learning for Life Leave a Comment

Rohan Dalvi – Ornamental Designs in Houdini
English | Size: 2.4GB
Category: Tutorial


This training covers various procedural methods on creating ornamental patterns and designs in Houdini. The methods includes standard procedural modeling, L-systems and voronoi fracture to generate a variety of patterns.

The idea behind this training is try and procedurally build a variety of ornamental elements which would the modeling process simpler for complex pattern building. [Read more…]

3D Designs, Houdini, Ornamental, Rohan Dalvi

Rohan Dalvi – Ornamental Designs in Houdini Missing Chapters 11-12

09/12/2018 Learning for Life Leave a Comment

Rohan Dalvi – Ornamental Designs in Houdini Missing Chapters 11-12
English | Size: 437.4MB
Category: Tutorial


This training covers various procedural methods on creating ornamental patterns and designs in Houdini. The methods includes standard procedural modeling, L-systems and voronoi fracture to generate a variety of patterns.

The idea behind this training is try and procedurally build a variety of ornamental elements which would the modeling process simpler for complex pattern building. [Read more…]

3D Designs, Houdini, Missing, Ornamental, Rohan Dalvi

Rohan Dalvi – Hard Surface Modeling in Houdini (COMPLETE)

09/12/2018 Learning for Life Leave a Comment

Rohan Dalvi – Hard Surface Modeling in Houdini (COMPLETE)
English | Size: 4.6GB
Category: Tutorial


This training covers the process of building a highly detailed sci-fi power module and it’s surrounding environment entirely from scratch in Houdini. To model this scene we shall use a combination of poly modeling, NURBS, VDB and a little bit of VOPS.

This training will also help highlight the advantages of having a procedural system while building complex models and environments. The final chapter will take a look at how to render the scene in Octane Standalone by exporting the scene using Alembic. [Read more…]

3D Complete, Hard Surface, Houdini, Modeling, Rohan Dalvi

Rohan Dalvi – Procedural Texturing and Baking in Houdini

09/12/2018 Learning for Life Leave a Comment

Rohan Dalvi – Procedural Texturing and Baking in Houdini
English | Size: 2.3GB
Category: Tutorial


The purpose of this training is to make a variety of texture based objects via the various procedural textures and patterns available in Houdini. We shall then bake these objects out to textures using the Houdini bake ROP and use them to build shaders in any other render engine.

We shall build textures using a variety of methods including UV map distortion, Noise distortion, Turbulent noise, Unified noise, for loops and slope calculation
[Read more…]

3D Baking, Houdini, Procedural, Rohan Dalvi, Texturing

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