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Udemy – Mobile RTS Game in Unity 2D – From Scratch to App Store

21/04/2025 Learning for Life Leave a Comment

Udemy – Mobile RTS Game in Unity 2D – From Scratch to App Store
English | Tutorial | Size: 14.5GB

Create a Mobile RTS Game in Unity 2D. Build, Design and Code in C#. Publish to iOS and Android. Covers latest Unity 6! [Read more…]

Game Development 2D, App, From, Game, Mobile, RTS, Scratch, Store, Udemy, Unity

Zenva – Make An RTS Game In Godot From Start To Finish 2025

26/02/2025 Learning for Life Leave a Comment

Zenva – Make An RTS Game In Godot From Start To Finish 2025
English | Tutorial | Size: 1.08 GB

Build your very own real-time strategy game from start to finish in Godot! [Read more…]

Game Development 2025, Finish, From, Game, Godot, Make, RTS, Start, Zenva

Packt Publishing – Building an Unreal RTS Game Adding Killer Features

22/05/2017 Learning for Life Leave a Comment

Packt Publishing – Building an Unreal RTS Game: Adding Killer Features
English | Size: 700.4MB
Category: CBTs


In this course, the audience will learn about gameplay programming in Unreal Engine 4, usingexamples from the well-known Real Time Strategy (RTS) genre. They will become familiar with how thestructure of the Unreal Engine is quite versatile, and can be used to create many kinds of games.· Beginning with implementing an RTS-style free roaming camera from scratch, the course will thenmove into selecting Non-Playable Characters (NPCs) through mouse input; using basic ArtificialIntelligence (AI) and Pathfinding to have selected NPCs move around a level; and finally, the course willcomplete with covering how to modify Navigation Mesh (Nav Mesh) Data to provide varied andinteresting gameplay.· [Read more…]

Game Development Building, Game, Packt Publishing, RTS, Unreal

Packt Publishing – Building an Unreal RTS Game: The Basics

17/04/2017 Learning for Life Leave a Comment

Packt Publishing – Building an Unreal RTS Game: The Basics
English | Size: 626.6MB
Category: Tutorial


In this course, you will learn about gameplay programming in Unreal Engine 4, using examples from the well-known Real Time Strategy (RTS) genre. You will become familiar with how versatile the structure of the Unreal Engine is, and how it can be used to create many kinds of game. Beginning with implementing an RTS-style free roaming camera from scratch, you will then move on to selecting Non-Playable Characters (NPCs) through mouse input, and using basic Artificial Intelligence (AI) and Pathfinding to have selected NPCs move around a level. Finally, the course will cover how to modify Navigation Mesh (Nav Mesh) Data to provide varied and interesting gameplay. [Read more…]

Game Development Building, Game, Packt Publishing, RTS, Unreal

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