
Patreon – Character Sculpt Rem by YanSculpts
English | Size: 1.6GB
Category: Tutorial
Sculpted Rem from Re:Zero, Starting Life in Another Word, while talking about how to stop being a lazy artist. [Read more…]
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Patreon – Character Sculpt Rem by YanSculpts
English | Size: 1.6GB
Category: Tutorial
Sculpted Rem from Re:Zero, Starting Life in Another Word, while talking about how to stop being a lazy artist. [Read more…]
Patreon – Character Sculpt Zero Two by YanSculpts
English | Size: 1.2GB
Category: Tutorial
Sculpted Zero Two from Darling in the Franxx! I posted a video talking about what makes drawing difficult for sculptors at first, [Read more…]
SkillShare – 3D Modeling A Cartoon Head In Nomad Sculpt-SkilledHares
English | Size: 2.1GB
Category: Tutorial
What will you make?
Your project will be to model a Cartoon Head from a sphere and render the image. If you have access to a 3D Printer, you could print it as well. [Read more…]
Skillshare – Zbrush For Beginners Sculpt And Paint Your First Cartoon Character Head In Zbrush
English | Size: 721 MB
Category: Tutorial
Skillshare – Sculpt a Character from the Post-Apocalypse
English | Size: 1,000.7MB
Category: Tutorial
Lynda – Sculpt a Game Environment
English | Size: 444.1MB
Category: Tutorial
Mike Porter is a 20-year veteran of the game industry, with stints at Microsoft and Super X Studios, where he worked on properties such as Counter-Strike: Condition Zero and Halo 3. Get an inside look at his development process, as he leads you through the process of designing in Photoshop, modeling and sculpting in ZBrush, and rendering assets for placement in a game engine like Unreal. The end result is a simple vertical slice of a game environment, but the ultimate goal is to show new and intermediate game artists how concepts are evolved over time, what pitfalls to avoid, and how to integrate new techniques into an existing workflow. [Read more…]