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CGFastTrack – Procedural Shader Networks in Blender (2020)

19/11/2020 Learning for Life Leave a Comment

CGFastTrack – Procedural Shader Networks in Blender (2020)
English | Size: 1.5GB
Category: Tutorial

Demystify complex shader networks as you build layered materials inside Blender. Learn how to capture details with cavity, edge, and other mesh properties with these procedural techniques. [Read more…]

Internet & Networking Blender, CGFastTrack, Networks, Procedural, Shader

Lynda – Maya Shader Networks

01/10/2020 Learning for Life Leave a Comment

Lynda – Maya: Shader Networks
English | Size: 596.3MB
Category: Tutorial

Autodesk Maya is one of the most popular 3D packages available, and it particularly excels in the area of complex materials.
In this course, you can learn to harness the power of Maya to design more interesting shader networks.
By combining and manipulating maps, materials, and UVs, you can construct an infinite variety of shader trees. [Read more…]

3D Lynda, Maya, Networks, Shader

CTS – Complete Terrain Shader Version 1.1.0 Jul 14, 2017 UNITY

12/08/2017 Learning for Life Leave a Comment

CTS – Complete Terrain Shader Version: 1.1.0 Jul 14, 2017 UNITY
English | Size: 2.3GB
Category: CBTs


Key Features:
– 16 textures 1 pass – fast;
– PBR terrain – beautiful looking terrain;
– Standard work flow – compatible & easy;
– UV Mixing – removes tiling;
– Detail Mixing – adds interest & reduces tiling;
– Geological Layering – adds interest;
– Detail Mixing – adds interest & reduces tiling;
– Dynamic Snow Cover – with a slider;
– Dynamic Water Cover – with a slider; [Read more…]

Gracphics & Multimedia Complete, CTS, Shader, Terrain, Version

Unreal Engine [4.15] – Advanced Space Shader

11/04/2017 Learning for Life Leave a Comment

Unreal Engine [4.15] – Advanced Space Shader
English | Size: 391.1MB
Category: Tutorial


Create beautiful procedural planets, suns and spacespheres. With over 95 parametric controls for planetoids, solar bodies and space sphere backgrounds you will never run out of variety. Tweak celestial bodies exactly to your liking and recreate everything from realistic to low poly worlds. Then hit play and watch them orbit in a perfectly balanced system.
Submission and support thread, plus development log: forums.unrealengine.com/showthread.php?132379-Advanced-Space-Shader [Read more…]

Game Development 4.15, Advanced, Shader, Space, Unreal Engine

Digital Tutors – Creating a Dynamic Wet Map Shader in Houdini

24/07/2015 Learning for Life Leave a Comment

Digital Tutors – Creating a Dynamic Wet Map Shader in Houdini
English | Size: 753.0MB
Category: Tutorial


In this Houdini tutorial, you’ll learn to realistically show wetness in your object shaders.

To realistically simulate fluids (water, blood, paint, oil, etc), often a wet map is required to change the shading of an object where the fluid comes into contact with an object. These need to animate, not only while the fluid is active, but also afterwards to simulate drying. [Read more…]

Film & Film Making Creating, Digital-Tutors, Dynamic, Shader, Wet Map

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