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Technics Publications C++ Algorithm Series Space Time Complexity Analysis

03/07/2019 Learning for Life Leave a Comment

Technics Publications C Plus Plus Algorithm Series Space Time Complexity Analysis-RiDWARE

Technics Publications C Plus Plus Algorithm Series Space Time Complexity Analysis-RiDWARE
English | Size: 473.14 MB
Category: Tutorial


The following seven topics will be covered through a combination of lecture and hands-on to maximize your learning of Space Time Complexity Analysis:
C++ Series Introduction. This first topic in this C++ Space Time Complexity Analysis course will introduce you to this video series and explain the topics that will be covered.
Space Time Complexity Analysis Overview. This second topic in this C++ Space Time Complexity Analysis course introduces the concepts in space time complexity analysis, including order complexity analysis, time complexity, space complexity, and the methods of complexity analysis.
Theoretical Analysis of the Bubble Sort Algorithm in C++. This third topic in this C++ algorithm course shows you the theoretical approach to calculate the time complexity in the algorithms. Follow along with Advait in this hands-on session. [Read more…]

C/C++/C# Algorithm, Analysis, C Plus Plus, Complexity, Publications, RiDWARE, Series, Space, TECHNICS, Time

Kerbal Space Program To Vee or not To Vee-PLAZA

04/01/2019 Learning for Life Leave a Comment

Kerbal Space Program To Vee or not To Vee-PLAZA
English | Size: 1.11 GB
Category: PC-game


Kerbal Space Program 1.6: To Vee or not To Vee has launched and unlike Hamlet we know the answer – it is definitely to Vee… This release has a great deal of awesome things for you, including new features, beautiful revamps, a number of navigation tools, and a whole lot of bug fixes. We also have added some fun new idle animations for Kerbals, dynamic cube maps that will make shiny parts reflect their environment. We rebalanced and fined tuned various Making History parts, and much more! With Kerbal Space Program 1.6: To Vee or not To Vee we continue the endeavor of optimizing resources, improving performance, and making KSP the best game it can be through continuous support and meaningful updates [Read more…]

PC Game Kerbal, not To Vee, Program, Space, To Vee

Unreal Engine [4.15] – Advanced Space Shader

11/04/2017 Learning for Life Leave a Comment

Unreal Engine [4.15] – Advanced Space Shader
English | Size: 391.1MB
Category: Tutorial


Create beautiful procedural planets, suns and spacespheres. With over 95 parametric controls for planetoids, solar bodies and space sphere backgrounds you will never run out of variety. Tweak celestial bodies exactly to your liking and recreate everything from realistic to low poly worlds. Then hit play and watch them orbit in a perfectly balanced system.
Submission and support thread, plus development log: forums.unrealengine.com/showthread.php?132379-Advanced-Space-Shader [Read more…]

Game Development 4.15, Advanced, Shader, Space, Unreal Engine

EPFLx – EE585x Space Mission Design and Operations

10/07/2016 Learning for Life Leave a Comment

EPFLx – EE585x Space Mission Design and Operations

English | Size: 3.06 GB (3,290,696,477 Bytes)
Category: Engineering


Welcome to the course Space Mission Design and Operations!

Space exploration is truly fascinating. From the Sputnik mission to the assembly and exploitation of the International Space Station or the Apollo program, we are just beginning to uncover the many mysteries of our universe!

This course may help you decide if you really want to become an aerospace engineer or, why not, an astronaut.
[Read more…]

Self Improvement | MP Design, EE585x, EPFLx, Mission, Space

Digital tutors – Developing Space Helmet Options in Photoshop

02/04/2015 Learning for Life Leave a Comment

Digital tutors – Developing Space Helmet Options in Photoshop
English | Size: 2.65 GB
Category:


In this Photoshop tutorial we’ll explore how to paint an impressive space crusader’s helmet in such a way that we can create unlimited variations which will please almost the most demanding client.

You’ll learn some great tips for improving your workflow as well as some general Photoshop painting techniques.
[Read more…]

Gracphics & Multimedia Developing, Digital-Tutors, Helmet, options, Space

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