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ArtStation – Introduction to Substance Designer with Javier Perez

17/10/2019 Learning for Life Leave a Comment

ArtStation – Introduction to Substance Designer with Javier Perez
English | Size: 760.7MB
Category: Tutorial


In this course, Javier Perez takes you through the basic UI of Substance Designer. This is an entry-level course that will familiarize you with the tools and panels of software and equip you with the knowledge needed to begin creating materials and learning from other courses on Substance Designer. If you are new to Substance Designer, this is where your journey begins! [Read more…]

Art & Drawing & Painting Artstation, Designer, Introduction, Javier Perez, Substance

Texturing a stylized sword with Substance Painter from Fanny Vergne (Project Files)

28/09/2019 Learning for Life Leave a Comment

Texturing a stylized sword with Substance Painter from Fanny Vergne (Project Files)
English | Size: 1.3GB
Category: Tutorial


This is a mini tutorial about my process to create and texture the sword from my Artstation challenge, the legend of King Arthur (Environment Art/Level Art Category) in Substance Painter.
The video tutorial is about 40 minutes long and I’m sharing all the files that I used to create this sword.
My goal was to go for a stylized PBR rendering for my challenge. [Read more…]

Art & Drawing & Painting Fanny Vergne, Painter, Project Files, Stylized, Substance, Sword, Texturing

CGMA – Character Texturing for Games in Substance – Saurabh Jethani

13/09/2019 Learning for Life Leave a Comment

CGMA – Character Texturing for Games in Substance – Saurabh Jethani
English | Size: 12.2GB
Category: Tutorial


This class will go over how to use Substance painter as a tool for texturing game characters. We will go over good practices on how to UV a character, bake required maps inside substance, and setting up a scene. We will also go over how to texture props, cloths and skin for a character’s face and body (all required mesh provided). By the end of this class, students will have their textured assets presented inside their engine of choice. This course is about learning techniques using Substance Painter that students can later apply to their own projects. [Read more…]

Game Development CGMA, Character, Games, Saurabh Jethani, Substance, Texturing

Stone Wall Material Creation in Substance Designer

12/08/2019 Learning for Life Leave a Comment

Stone Wall Material Creation in Substance Designer
English | Size: 3.7GB
Category: Tutorial


Info
In this tutorial we will go over on how to create this stone wall material from start to finish. Once you have completed this tutorial you should have an understanding of how to create a stone wall material and take away these tips and work flows to your own work. [Read more…]

Tutorials for designer Creation, Designer, material, Stone, Substance, Wall

Ornate Tile Creation in Substance Designer

04/08/2019 Learning for Life Leave a Comment

Ornate Tile Creation in Substance Designer
English | Size: 2.4GB
Category: Tutorial


In this tutorial we will go over on how to create these ornate tiles from start to finish. Once you have completed this tutorial you should have an understanding of how to create ornate tiles and use the procedural shape methods to create other materials to. [Read more…]

Tutorials for designer Creation, Designer, Ornate, Substance, Tile

Gumroad – Creating Roof Tiles in Substance Designer

28/07/2019 Learning for Life Leave a Comment

Gumroad – Creating Roof Tiles in Substance Designer
English | Size: 2.9GB
Category: Tutorial


In this Levelup.Digital tutorial, Daniel Thiger shares his techniques for creating a roof tile material inside Substance Designer. He uses new nodes introduced in Substance Designer 2019.1, and puts them to use in this project. Learn his process from start to finish in this fully narrated, step-by-step tutorial. [Read more…]

Tutorials for designer Creating, Designer, Gumroad, Roof, Substance, Tiles

Substance Designer – Advanced Pattern and Fabric Creation with Pauline Boiteux

18/07/2019 Learning for Life Leave a Comment

Substance Designer – Advanced Pattern and Fabric Creation with Pauline Boiteux
English | Size: 1.6GB
Category: Tutorial


Follow Pauline as she guides you through her process of combining patterns and materials to create intricate, photorealistic textile textures. Known for her distinctive style and presentation, Pauline has collaborated with Levelup.Digital to share her workflow for Pattern and Fabric Creation. [Read more…]

Tutorials for designer Advanced, Creation, Designer, Fabric, Pattern, Pauline Boiteux, Substance

Udemy – Low poly game assets using Blender 2.8 & Substance Painter

14/07/2019 Learning for Life Leave a Comment

Udemy – Low poly game assets using Blender 2.8 & Substance Painter
English | Size: 2.6GB
Category: Tutorial


For games polygon count is important and the lesser it is, the better. But we need to have game assets that look detailed in terms of textures without having high polygon count.

In this course, together we’ll learn how to achieve the look of high poly game assets using Substance Painter while we’ll build low poly game assets in Blender 2.8.
[Read more…]

3D Assets, Blender 2.8, Game, Low Poly, Painter, Substance, Udemy, Using

Gumroad – Creating Foliage in Substance Designer Bogodar Havrylyuk

05/07/2019 Learning for Life Leave a Comment

Gumroad – Creating Foliage in Substance Designer Bogodar Havrylyuk
English | Size: 2.2GB
Category: Tutorial


Well known for his extensive foliage projects and unique style, Bogodar has collaborated with Levelup.Digital to share his workflow for foliage creation. Learn how to create a leaf generator, and add parameters such as age, color variation, damage, and waterdrops in Substance Designer. Gain insight into how to generate UV Atlases, and watch as Bogodar creates 3D models in 3dsMax. Finally, learn how to setup your presentation in Unreal.
[Read more…]

3D Bogodar Havrylyuk, Creating, Designer, Foliage, Gumroad, Substance

Linkedin Learning Substance Designer for Architectural Visualization-QUASAR

29/06/2019 Learning for Life Leave a Comment

Linkedin Learning Substance Designer for Architectural Visualization-QUASAR
English | Size: 861.05 MB
Category: Tutorial


Creating procedural materials is an important part of a modern visualization workflow, for both real-time and rendered applications. In this course, learn how to quickly create a variety of architectural materials in Allegorithmic Substance
Designer, for application in design-visualization projects Structured as a series of case studies on common material types such as carpet, vinyl flooring, and ceiling tile, this course incorporates techniques for crafting custom materials as needed for a design while staying true to the manufacturer’s intentions Discover how to create height, normal, and ambient occlusion maps for your substances, mask pattern components to simulate custom material blending such as mixed tile, and more [Read more…]

Electrical & Architecture Architectural, Designer, Learning, LinkedIn, QUASAR, Substance, Visualization

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