LEARNING FOR LIFE

Get Yourself a Better Life! Free eLearning Download

  • Technical
    • Internet & Networking
    • Security & Hacking
    • AI | Artificial intelligence
    • OS & Server
    • WEB/HTML/CSS/AJAX
    • Database & SQL
    • Programming
    • Perl & PHP
    • .Net & Java
    • Mobile Development
    • C/C++/C#
    • Game Development
    • Unix & Linux
    • MAC OS X
    • Windows
    • OFFICE
    • Operation Systems
    • Hardware
  • Graphic & Media
    • Photography
    • 3D
    • Adobe Product Training
    • Art & Drawing & Painting
    • Film & Film Making
    • Game Designing
    • Music Training
    • Tutorials for designer
  • Business
    • Business & Investing
    • Writing & Affiliate
    • Marketing
    • Sales
    • Economics & Finances
    • Seo & Site Traffic
    • Stock & ForEX
  • Life Stype
    • Self Improvement | MP
    • Mindset | NLP
    • Fashion / Clothing / Grooming
    • Seduction
    • Fighting / Martial Arts
    • Food / Drink / Cooking
    • Health / Fitness / Massage
    • Languages / Accents
    • Magic / Illusions / Tricks
    • Psychology / Body Language
  • Engineering & Science
    • Cultures & History
    • Electrical & Architecture
    • Mathematics & Physics
    • Medical
  • Entertainment
    • Comic
    • Manga
    • Novel
    • Magazine
  • PC Game
    • Mac Game
    • Xbox Game
    • Play Station Game

Gumroad – Space Golem Part 2 – Texturing in 3DCoat

16/07/2015 Learning for Life Leave a Comment

Gumroad – Space Golem Part 2 – Texturing in 3DCoat
English | Size: 3.5GB
Category: Tutorial


In this tutorial, I will be sharing my approach to texturing rock, metal, glows and shiny plastic materials using a hand painted style. I will be going over how to begin and how to approach taking it to a finished state. Additionally, I will be covering two different versions of plastic visors, with one being shiny and one being more translucent. I want to demonstrate viable options for tackling this type of material as well as touch upon how to be flexible with your designs. This tutorial is designed for artists who are new to 3DCoat, as well as for artists already acquainted with the program. [Read more…]

3D 3DCoat, Gumroad, Part 2, Space Golem, Texturing

cmiVFX – Cinema 4D Quadruped Model UV Texturing Rigging

04/06/2015 Learning for Life Leave a Comment

cmiVFX – Cinema 4D Quadruped Model UV Texturing Rigging
English | Size: 6.4GB
Category: Tutorial


cmiVFX has released the brand new Cinema 4D Modeling and Rigging a Quadruped video. Learn the tools that make your life as a Cinema 4D artist easier!

Although Cinema 4D is known more as a great motion graphics software, with a reputation that is very well deserved, the powerful, solid and flexible tools makes it a great solution for character animators as well. This video will take you through the process of modeling, sculpting, baking normal maps, painting and rigging your own Quadruped characters. We will go through each step, explaining the workflow behind the modeling and rigging systems, allowing you to understand and troubleshoot your own rig. Animation and VFX Instructor Christopher Tedin offers this workshop on Cinema 4D Modeling and Rigging. This lesson presents techniques to model and rig your character using the modeling, sculpting and auto rigging tools in Cinema 4D. [Read more…]

Film & Film Making Cinema 4D, cmiVFX, Model UV, Quadruped, Texturing

Digital Tutors Realistic Game Character Texturing In Substance Painter Tutorial

08/04/2015 Learning for Life Leave a Comment

Digital Tutors – Realistic Game Character Texturing In Substance Painter Tutorial
English | Size: 6.6 GB
Category: Tutorial


In this series of Substance Painter tutorials, we’ll texture a game character step by step using Substance Painter. To begin, we’ll learn how to properly bake out the maps needed to work efficiently in Substance Painter.

Then we’ll begin the process of painting realistic character skin from scratch. Here we’ll discuss how to add, mix and blend skin tones for a more realistic result. Once the head is finished we’ll jump into texturing the body. [Read more…]

Game Development Digital-Tutors, Game Character, Realistic, Substance, Texturing

CGCookie – Texturing and Shading a Sci-Fi Helmet

13/01/2015 Learning for Life Leave a Comment

CGCookie – Texturing and Shading a Sci-Fi Helmet
English | Size: 4,11 GB
Category: Tutorial


It’s a special time in every Digital Artist’s journey when the desire to design, build, texture, and shade a space marine’s helmet is overwhelming. And that time is now.

Take a moment to be inspired by the great sci-fi space marine designs fromBlizzard, Mike Nash, Vitaly Bulgarov, Fausto De Martini, and others. The fact is, hard-surface-sci-fi-space-marine stuff is cool. So let’s create some of our own!
[Read more…]

3D CGCookie, Sci-Fi Helmet, Shading, Texturing

Low Polygon Texturing in MARI – Digital Tutors

24/07/2014 Learning for Life Leave a Comment

http://i68.fastpic.ru/big/2014/0724/80/f1aaab75fab710fadf32060d28686980.jpg

Low Polygon Texturing in MARI – Digital Tutors
English | Size:
Category:

In this MARI tutorial, we will learn about the process of texturing low poly models in MARI. We’ll get started with this tutorial by setting up our project including some selection groups that will make things easier going forward. From here we’ll dive right in and project some skin textures on our model using some reference photos. Next we will shift our attention to her armor, create diffuse, bump and specular information to match a piece of concept art. Moving on, we will learn about the process of painting in details that don’t exist in our mesh but add visual appeal to the final textures. Finally, we will wrap things up by consolidating the channels moving through our shader, bake them, and then export our maps out of MARI. After completing this tutorial, you’ll be familiar with tools and techniques that can be used in a production pipeline to texture a low poly game character in MARI.
[Read more…]

Game Designing, Gracphics & Multimedia Digital-Tutors, in MARI, Low, Polygon, Texturing

  • « Previous Page
  • 1
  • …
  • 11
  • 12
  • 13
  • Build a Simple Neural Network & Learn Backpropagation | ZeroToMastery
  • Build an AI Career Coach using an Open Source LLM | ZeroToMastery
  • Career Advice: Getting Your First Dev Job | ZeroToMastery
  • Cybersecurity: Personal Online Security | ZeroToMastery
  • Designer to Developer Handoff: Build a Project from a Design File | ZeroToMastery

Meta

  • Log in
  • Entries feed
  • Comments feed
  • WordPress.org

2019 2020 2021 2022 2023 2024 Advanced AWS Azure BBC Beginners BitBook Blender BOOKWARE Certified Cisco Cloud Comic Complete Course Data Design eBook Fundamentals Guide Hybrid iLEARN Introduction JavaScript Learn Learning LinkedIn Linux Lynda Masterclass Microsoft Packt Pluralsight Programming Python Security Skillshare Training Udemy XQZT

Copyright © 2025 · Equilibre on Genesis Framework · WordPress · Log in