
Digital Tutors – Texturing VFX Assets in MARI
English | Size: 2.7GB
Category: Tutorial
In this MARI tutorial, we’ll walk through a standard workflow for texturing assets for VFX.
We’ll take a step-by-step approach through the process, starting with nothing and ending our project by using the MODO renderer integration to perform some look dev on our textures.
We’ll learn how to setup our project for either UV or Ptex based texturing. From here, we’ll learn how MARI handles a linear workflow using Color Management as well as how we can bring in the camera data for the shot we’ll be texturing. When it comes to painting textures, MARI stands alone so from here, we’ll learn how projection painting works inside of MARI. We’ll also learn about the power in procedural layers and how we can use it to save time and create flexibility.
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