
3DMotive – Wood Shaders in Substance Volume 2
English | Size: 2.6GB
Category: Tutorial
In this course we will be covering how to create multiple procedural wood textures in substance designer. To start, we will go over how to create a proper normal, diffuse, roughness and metallic map shader networks for our base wood using the pbr texturing workflow. From there, we will learn how to create a painted version of our wood in the same network while still keeping everything procedural. [Read more…]