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The Gnomon Workshop – Sculpting with ZModeler

22/12/2022 Learning for Life Leave a Comment

The Gnomon Workshop – Sculpting with ZModeler
English | Tutorial | Size: 3.0GB


Learn how to use ZBrush’s ZModeler as efficiently as possible in this new workshop by Daniel Zeni. [Read more…]

3D Gnomon, Sculpting, Workshop, ZModeler

Pluralsight – ZModeler Character Workflows in ZBrush and Maya

05/12/2016 Learning for Life Leave a Comment

Pluralsight – ZModeler Character Workflows in ZBrush and Maya
English | Size: 1.9GB
Category:Tutorial


If you want to create more detailed characters, you’ll need a strong foundational understanding of ZBrush and the new ZModeler brush. In this course, ZModeler Character Workflows in ZBrush and Maya, you will create a character from head to toe including the accessories and hard surface parts. Then, you will properly export the completed character and render it in Arnold for Maya. Finally you will unwrap the character’s UVs, export, and render the final character in Maya 2017 using Arnold for Maya. By the end of this course, you’ll know how to approach modeling and sculpting ANY characters in ZBrush with the ZModeler brush. Software required: ZBrush 4r7, Maya 2017. [Read more…]

3D Character, Pluralsight, Workflows, ZBrush, ZModeler

Digital Tutors – Mastering Basic ZModeler Workflows in ZBrush

26/05/2015 Learning for Life Leave a Comment

Digital Tutors – Mastering Basic ZModeler Workflows in ZBrush
English | Size: 388.1MB
Category: Tutorial


In this ZBrush tutorial we’ll go over the basics of using ZModeler.

ZBrush has always been a great tool for quickly creating geometry in a very intuitive, artist-friendly way. But optimized, low-resolution base meshes were typically created in another application and imported to ZBrush.
[Read more…]

3D Basic, Digital-Tutors, Mastering, Workflows, ZModeler

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