Autodesk MotionBuilder v2011 WiNNT2K-oDDiTy
English | Size: 184 MB
Category: Tutorial
Autodesk MotionBuilder is used by 3D artists and facilities doing 3D character animation, previsualization or virtual cinematography. MotionBuilder is used extensively in the game, film and television markets. Autodesk MotionBuilder real-time 3D character animation software can make film and game animation pipelines more efficient. MotionBuilder also enables you to create more and higher quality animation. You can create, edit, and play back complex character animation in a highly responsive, interactive environment that is ideal for high-volume animation, virtual cinematography, pre-visualization, and performance animation.
• Real-time engine – A real-time 3D engine makes it one of the industry’s fastest animation tools.
• Productivity geared workflows – Workflow features enable you to take on demanding, high-volume projects:
– Full-body inverse kinematics character technology with animation retargeting
– Unified nondestructive, nonlinear editing environment
– Live device support
• Motion capture editing and data cleanup – A world-class toolset enables manipulation of motion capture data.
• Seamless interoperability – With its software development kit, support for Autodesk FBX technology, and Python scripting capabilities, MotionBuilder interoperates with Autodesk Maya, 3ds Max, and Softimage software, and Autodesk HumanIK middleware.
New Features in MotionBuilder 2011:
MotionBuilder 2011 software delivers features that enable you to integrate it more smoothly and reliably into production pipelines. With extended animation layers that closely match those in Autodesk Maya 2011 software, a more consistent method for handling materials, and native support for the latest version of Autodesk FBX 2011 asset exchange technology, artists will find it easier to use MotionBuilder 2011 alongside other products. In addition, skinning and blendshape deformations are now calculated on the GPU, the in-viewport experience is significantly more interactive, and playback many times faster, while the Story Tool offers greater stability and performance.
System Requirements:
– Windows XP Pro, Vista, Windows 7 Prol
– Intel Pentium processor (minimal)
– Dual Core Processor Workstation or higher (Intel or AMD processors) (recommended)
– Qualified hardware-accelerated OpenGL 2.1 (or higher recommended) professional graphics
card with latest graphics driver available on vendor’s site
– 2 GB free hard drive space. Setup requires additional temporary disk space for your system’s
temporary folder when decompressing files during installation.
– 2 GB of RAM minimum and recommended for 32-bit operating systems
– 4 GB of RAM minimum for 64-bit operating systems. 8 GB of RAM recommended.
– Network adaptor with internet connection for licensing (non-internet connected licensing is also supported)
– A DVD drive if installing the software or browsing the media
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