CGCookie – Intro to Normal Map Modeling for Games
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Category: Tutorial
Intro to Normal Map Modeling for Games
Should you model for quality or performance? The answer is a balance of both! Normal mapping is a texturing technique that allows us to fake high resolution details on a low poly mesh. In this course, learn the modeling techniques that are necessary to bake high quality normals.
Introduction
Get the basics down before tackling specific techniques.
Introduction free1min
Height Maps Vs. Normal Maps free3min
Quiz: Normal Map Basics free
High Poly Modeling
How to prepare your high poly model for best results when baking.
High Poly Detailing 3min
High Poly Topology & Shading 3min
Quiz: High Poly Modeling
Low Poly Modeling
Choosing Modeled or Textured Detail 2min
Sharp Edges & UV Seams 2min
Quiz: Low Poly Modeling
Triangles & Reducing Poly Count 6min
Quiz: Minimizing Poly Count
Baking Normals
Baking with Cycles 4min
Using Cage Objects 6min
Baking with Blender Render 4min
Exercise: Bake a Hard Surface Normal Map
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