Medieval Blocks – Substance Designer – Tutorial – Tileable Material
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– Step by step in the creation of a tileable material of medieval blocks with Substance Designer
– It shows you how to achieve the random blocks so you can use as heightmap on a chosen layout of blocks.
– Explains how to achieve color, roughness, normal map and masks
– Gives you an in depth view of SD nodes and mindset using procedural methods.
– It’s not limited to the medieval blocks, you can do a lot more learning from this video.
– Mask Generators are included, as well as source files.
Parts 1-8 combined into single video file. Source files included. Please support the original author if you get some use out of this really well done tutorial.
DOWNLOAD:
http://rapidgator.net/file/b8438535354505967106ec97b3c1a193/Medieval_Blocks__Substance_Designer__Tutorial__Tileable_Material.part1.rar.html
http://rapidgator.net/file/ad9454039a89d38438ef0c2e304b7c9a/Medieval_Blocks__Substance_Designer__Tutorial__Tileable_Material.part2.rar.html
http://rapidgator.net/file/94d4db74dc420f3381b7801601050a77/Medieval_Blocks__Substance_Designer__Tutorial__Tileable_Material.part3.rar.html
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http://nitroflare.com/view/18FB86E813CDEDF/Medieval_Blocks__Substance_Designer__Tutorial__Tileable_Material.part2.rar
http://nitroflare.com/view/BC20BE5D5AEB412/Medieval_Blocks__Substance_Designer__Tutorial__Tileable_Material.part3.rar
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