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Gumroad – Workflow to bake details from ZBrush to lowpoly + alternative Tutorial HQ PDF by Leonardo Iezzi

08/10/2021 Learning for Life Leave a Comment

Gumroad – Workflow to bake details from ZBrush to lowpoly + alternative Tutorial HQ PDF by Leonardo Iezzi
English | Size: 14.8MB
Category: Tutorial

In this tutorial, I explain the process of baking details from high poly to a low poly effortlessly [Read more…]

3D Alternative, Bake, Details, Gumroad, HQ, lowpoly, PDF, Tutorial, Workflow, ZBrush

Simply Maya – Spach-Alspaugh House UV – Bake and Environment

28/05/2015 Learning for Life Leave a Comment

Simply Maya – Spach-Alspaugh House UV – Bake and Environment
English | Size: 4.00 GB (4,290,863,252 Bytes)
Category: CBTs


In this five and a half hour long tutorial we take a look at creating the UV and the environment for the Spach-Alspaugh House. This tutorial covers a wide range of topics including UV mapping, baking of high resolution geometry into displacement (normal maps can also be generated) and ambient occlusion maps to prepare for texturing, this is done using mental ray and Maya’s inbuilt turtle render engine.
[Read more…]

Gracphics & Multimedia Bake, House, Simply Maya, Spach-Alspaugh, UV

Simply Maya – Spach-Alspaugh House UV – Bake and Environment

20/05/2015 Learning for Life Leave a Comment

Simply Maya – Spach-Alspaugh House UV – Bake and Environment
English | Size: 4.0GB
Category: Tutorial


In this five and a half hour long tutorial we take a look at creating the UV and the environment for the
Spach-Alspaugh House.

This tutorial covers a wide range of topics including UV mapping, baking of high
resolution geometry into displacement (normal maps can also be generated) and ambient occlusion maps to
prepare for texturing, this is done using mental ray and Maya’s inbuilt turtle render engine.
[Read more…]

3D Bake, Environment, House UV, Simply Maya, Spach-Alspaugh

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