Blender 101 – Blender 211: Introduction to UV Mapping and Texturing
English | Size: 1,003.3MB
Category: Tutorial
In this course we talk about what UV mapping is and why it is needed. We’ll go over the tools that Blender has available for us to UV map our 3D objects. And we’ll look at how to export your UV maps out of Blender so you can build textures in image-editing programs like GIMP. We’ll then bring these textures into Blender and assign them to our objects’ materials using the Node Editor. In addition, we will work with Blender’s Texture Painting tools, and examine how we can paint color and bump textures directly on our 3D models. [Read more…]