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Pluralsight – Animating Blood Flow in Maya

25/11/2016 Learning for Life Leave a Comment

Animating Blood Flow in Maya
English | Size: 1.2GB
Category: Animating


Creating an animation of red blood cells is one of the most common problems a medical animator is presented with. In this course, Animating Blood Flow in Maya, you will be taught the scientific basics about how red blood cells move through vessels and shown how to replicate this in Autodesk Maya. First, you will be presented with basic information about the physics of blood cells, arteries, and veins. Next, you’ll be shown how to create nParticles in Maya that behave and look like red blood cells. Finally, you’ll be shown how to make these cells interact with their surroundings, the blood vessels. When you’re finished with this Maya course, you’ll not only know the basics of red blood cell animation, but also be taught how to replicate their real-world environment.
[Read more…]

3D Animating, Blood Flow, Maya, Pluralsight

DOVER STUDIOS MAYA SURFACE MATERIALS-AG

09/08/2016 Learning for Life Leave a Comment

DOVER.STUDIOS.MAYA.SURFACE.MATERIALS-AG
English | Size: 168 MB
Category: Tutorial


This DVD provides an introduction to surface materials in Maya for animators, visual effects artists, and game developers. Visual effects artists, Andrew Hazelden & Russell Hazelden, share countless tips and techniques that will help you create realistic surface materials.
[Read more…]

Gracphics & Multimedia DOVER, Materials, Maya, STUDIOS, Surface

DIGITAL TUTORS – MAYA MODELING TECHNIQUES WEREWOLVES-HELL

09/07/2016 Learning for Life Leave a Comment

DIGITAL.TUTORS.MAYA.MODELING.TECHNIQUES.WEREWOLVES-HELL
English | Size: 2.3 GB
Category: Tutorial


Learn Polygon and Sub-D modeling techniques and a production workflow to organic modeling in Maya with over 6 hours of project-based training. Great for intermediate artists. Popular highlights include: Box Modeling Techniques; Strategic Use of Edge Loops and Extruding Faces; Drawing Edges with Split Polygon Tool; Pushing and Pulling Points to Modify Shapes; Symmetrical Modeling; Using Interactive Sculpting to Quickly Create Volume; Extruding and Rerouting Muscle Groups; Reusing Geometry; Adding Resolution Strategically; Maintaining Model Contours; Blocking in Geometry; Adding Detail and Refining Geometry; Using Deformers Shape [Read more…]

Gracphics & Multimedia Digital, Maya, Modeling, Techniques, tutors

3DMotive – Stylized Dungeon In Maya Volume 2

24/06/2016 Learning for Life Leave a Comment

3DMotive – Stylized Dungeon In Maya Volume 2
English | Size: 1.56 GB (1,679,618,609 bytes )
Category: 3D


In this course we will be going through the process of creating a small stylized dungeon environment from the blockout stage to the final presentation. I will be guiding you through the process of modeling the low poly assets and show you different techniques of uving. We will then take our assets to zbrush where I will be showing how to define all the materials that you will find in this environment. We will use some of the zbrush sculpts to render tiling texture flats that we can composite in Photoshop. I will be guiding you through the process of painting the textures for a few assets so you can reproduce this process for the remaining models. Finally we are going to set up a scene in marmoset for the final presentation. At the end of this course you will be able to create and understand the workflow that I use to create stylized environments like this one. [Read more…]

3D 3DMotive, Dungeon, Maya, Stylized, Volume 2

3DMotive – Stylized Dungeon In Maya Volume 4

09/06/2016 Learning for Life Leave a Comment

3DMotive – Stylized Dungeon In Maya Volume 4
English | Size: 2.1GB
Category: Tutorial


In this course we will be going through the process of creating a small stylized dungeon environment from the blockout stage to the final presentation. I will be guiding you through the process of modeling the low poly assets and show you different techniques of uving. We will then take our assets to zbrush where I will be showing how to define all the materials that you will find in this environment. We will use some of the zbrush sculpts to render tiling texture flats that we can composite in Photoshop. I will be guiding you through the process of painting the textures for a few assets so you can reproduce this process for the remaining models. Finally we are going to set up a scene in marmoset for the final presentation. At the end of this course you will be able to create and understand the workflow that I use to create stylized environments like this one. [Read more…]

3D 3DMotive, Dungeon, Maya, Stylized, Volume 4

Digital Tutors – Rendering RealFlow Meshes in Maya

26/04/2016 Learning for Life Leave a Comment

Digital Tutors – Rendering RealFlow Meshes in Maya
English | Size: 365 MB
Category: Tutorial


In this course we will learn how to use a variety of lighting and shading tools in mental ray to simulate the appearance of realistic liquid materials.

In this series of lessons, we will guide you through the process of using mental ray to realistically render RealFlow geometry within Maya. We will begin this process by learning how to import your mesh sequences from RealFlow into Maya and placing primary illumination sources. From there we will use the mental ray [Read more…]

3D Digital Tuto​rs, Maya, Meshes, Realflow, Rendering

ignisfatuus – Vue & Maya Integration

16/04/2016 Learning for Life Leave a Comment

ignisfatuus – Vue & Maya Integration
English | Size: 584 MB
Category: Tutorial


This tutorial provides extensive training on e-on Vue 7 xStream and Autodesk Maya 2009

integration. In this tutorial we will:
Create Infinite Terrain and customize its material with the Material Editor.
Setup the lighting and atmosphere using the Atmosphere Editor.
Use Global Radiosity for indirect lighting optimized for animation.
Configure Vue scene for animation inside Maya.
Optimize Maya�s workspace for animation and efficient integration with Vue.
Substitute Vue OpenGL preview with Maya IPR. [Read more…]

3D ignisfatuus, Integration, Maya, VUE

Digital Tutors – Shader Recipes – Diffraction Grating in Maya

11/04/2016 Learning for Life Leave a Comment

Digital Tutors – Shader Recipes – Diffraction Grating in Maya
English | Size: 127 MB
Category: Tutorial


In this series of lessons we will learn how to simulate the light-scattering appearance of a diffraction grating, which can be seen when looking at the surface of a CD or a DVD.

While Maya may not have the capability to simulate a true diffraction grating, we can create a shading network that can very closely mimic the effect. We will learn how to use ramps, layered shaders, anisotropic materials, texture placement nodes, and specular lights to create a realistic rendered CD. [Read more…]

3D Diffraction Grating, Digital-Tutors, Maya, Shader Recipes

Pluralsight – Creating Your First Character in Maya

02/04/2016 Learning for Life Leave a Comment

Pluralsight – Creating Your First Character in Maya
English | Size: 392.0MB
Category: Tutorial


Peek into the features of Maya and learn the tools needed to get started modeling your own character designs. Software required: Maya 2016. In this Maya tutorial, you’ll get a peek into this powerful full featured 3D creation program. If you don’t have Maya, you can get a free 30-day trial, or if you’re a student, you can get a free 3-year license. It’s a complicated program, but we’re going to pace ourselves and start with something manageable. For our character project, we’re going to build a cartoon astronaut. [Read more…]

3D Creating, Maya, Pluralsight, Your First Character

Digital Tutors Simulating a Large Dust Storm in Maya

14/03/2016 Learning for Life Leave a Comment

Digital Tutors Simulating a Large Dust Storm in Maya

English | Size: 908.31 MB (952,432,643 Bytes)
Category: Tutorial


In this Maya course we will simulate a large dust storm with the help of Maya Fluids. Throughout these lessons we will explore the attributes and an easy to follow method of simulating a computationally large effect. We will be covering in depth and detail the entire process of simulating a dust storm, wind motions and finally turbulence of electric wires attached to poles. By the end of this course you will have improved your knowledge of Maya fluids and have a better understanding for solving tricky simulations. [Read more…]

3D Digital-Tutors, Dust Storm, Large, Maya, Simulating

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